Actually, the GSI staff *do* get paid, as do some of the Planet*.com
webmasters.
- Original Message -
From: omega [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, December 28, 2001 3:28 PM
Subject: Re: [hlcoders] FP charging
ive been away for most of the day so i didnt get back
ive been doing some stuff using triapi, but now im stuck on one thing -
clipping. Both for particles and triapi models. Ive looked at some of the
opengl tutorials and they all seem to baffle me.
One idea was to create a map with brushes where the triapi stuff was going
to be drawn, then make
No, this wont work.
UTIL_FindEntityByClassname() searches the entity list for the classname
starting with the entity you pass as the first parameter.
Since each time through the loop, you're telling
UTIL_FindEntityByClassname() to start from the beginning, it'll always
find the same
microsoft didnt have the source for the win2k drivers did
they?
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Saturday, December 29, 2001 1:49
PM
Subject: Re: [hlcoders] What
causes/caused the overflow error w/ATI cards
Yes and no. Yes,
The whole subject of online file distrubution now
that the 'net free ride' is over is an intresting one, because its a fact that
it costs money to host these files and supply the bandwidth so companys have to
get income to do it from somewhere and there are very little places they can get
Except that would be illegal under the DMCA.
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Saturday, December 29, 2001 1:49
PM
Subject: Re: [hlcoders] What
causes/caused the overflow error w/ATI cards
Yes and no. Yes, nVidia bought all 3dfx
I was sorta thinking that it might be illegal but umm err... What's DMCA stand for? - Original Message - From: Neale Roberts Sent: Saturday, December 29, 2001 9:41 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards Except that would be
Digital Millenium Copyright Act. It outlaws reverse
engineering and decompiling of any proprietary software (in the US at
least)
- Original Message -
From:
Nathan Taylor
To: HLCoders
Sent: Saturday, December 29, 2001 2:42
PM
Subject: Re: [hlcoders] What
Botman's right, my apologies for the faulty code.
Botman's correction should work wonderfully - the first time through the
loop GEnt is null, so you start from the beginning of the list, and then
with subsequent iterations through the loop, you start the search at the
previously found entity.
Ooo, coolness - Original Message - From: Neale Roberts Sent: Saturday, December 29, 2001 12:50 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] What causes/caused the overflow error w/ATI cards Digital Millenium Copyright Act. It outlaws reverse engineering and decompiling of any
Folks,
I have been searching for the right place to plop some code to
checkroundend.
I would like to keep it out of a specific gamerule, seeing that all will
use it
I would also like to be able to cal/use this function in other NON
gamerule
Related files like scientists.cpp etc.. To check for
Put it in CHalfLifeMultiplay since it's the base gamerule for all the
others and if you declare the function as virtual, it will work in all the
inherited classes. If that doesn't work for you, make a global function.
- Original Message -
From: Yacketta, Ronald [EMAIL PROTECTED]
To:
How about you just make a global function in some file somewhere:
void CheckRoundEnd ()
{
// blah
}
and then you can extern it wherever you need it, or just plop the prototype in
a header file somewhere.
If it needs to access the private vars of a class, then just have the class
declare it as a
well since i am l33t like this and was the person who found the ATI overflow
error i can tell you what causes it. When the new patch came out it had some
issues with the opengl.dll and the ATI cards would freak out when trying to
use it. So valve had to go back and change some stuff to make it
I would have to agree with a little on the PHL subject, since they seem to
take over most of the MOD Coverage seen just because they get backing from
gamespy. they really seem to be picky on what they host and post about. It
really pisses me off when some of the little lesser know mods never get
Sorry, to say that I can't help, but that sounds kinda funny :-D - Original Message - From: Andrew Foss Sent: Sunday, December 30, 2001 12:20 AM To: [EMAIL PROTECTED] Subject: [hlcoders] Sci's with needles I'm a fairly green n00b, when it comes to coding, so, I'll be brief:I'd like to
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