Not really, considering you can still hear your own gunfire I doubt it could
be the soundcard. What did you change in the code so far?
- Original Message -
From: Cale Dunlap [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, March 14, 2002 10:49 PM
Subject: [hlcoders] Multiplayer +
All:
I know that this is OFF-TOPIC, but I was wondering how to associate an
icon with an executable on Windows. I ask here because I know the
coders here are likely to know and to answer. By the way, I have M$VC++
and I am running WinNT and Win2K.
Thanks in advance for answering my OFF-TOPIC
--
[ Picked text/plain from multipart/alternative ]
Include the icon as a resource (ctrl-r) or InsertResource
- Original Message -
From: [EMAIL PROTECTED]
Sent: Friday, March 15, 2002 4:42 PM
To: [EMAIL PROTECTED]
Subject: [hlcoders] OT: How to get an icon associated with an executable.
I threw in a particle engine and a new set of gamerules, based off of the
teamplay game rules in HL, an da VGUI HUD. I didn't manage to catch when it
started happening. I know it happaned after the VGUI HUD, and before the
particle engine. As far as code modifications between those times, they
[ Picked text/plain from multipart/alternative ]
Include the icon as a resource (ctrl-r) or InsertResource
All:
I know that this is OFF-TOPIC, but I was wondering how to associate an
icon with an executable on Windows. I ask here because I know the
coders here are likely to know and to
If you are talking about getting the icon into the exe, there is also
Resource Hacker:
http://rpi.net.au/~ajohnson/resourcehacker/
In case you can't compile it in.
-Tim
- Original Message -
From: Nathan Taylor [EMAIL PROTECTED]
To: HLCoders [EMAIL PROTECTED]
Sent: Friday, March 15,
--
[ Picked text/plain from multipart/alternative ]
I love that program, great for hacking seXP boot screens.
- Original Message -
From: Tim Faehnle
Sent: Friday, March 15, 2002 9:08 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] OT: How to get an icon associated with an executable.
7 matches
Mail list logo