How large is the setinfo buffer on the client?
Florian.
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That Doesn't work(using a temporary rect, as the rect to use for my
parameters and shrinking), I run my debugger and every
pass through the draw function the height becomes smaller and smaller and
the y grows bigger, and the top member becomes
very large. What I believe I did wrong is I'm
am
wondering if the wise all experienced members of this list could
enlighten
me on their opinion of which one to use, or
another method at all.
Isn't this exactly what the original health HUD did? The full
healthsprite is shown over the top of the empty sprite, and
progressively draw less of the
Isn't this exactly what the original health HUD did? The full
healthsprite is shown over the top of the empty sprite, and
progressively draw less of the full sprite as you loose health.
Can't you just change the sprites in that code?
No unfortunately that's not what It did, it drew an additive
You could also ban by IP or subnet, could you not? Unless the luser in
question went to the length of getting a new internet account just to annoy
you, this would probably be less discriminatory than simply umbrella-banning
everyone using Steam. I'm sure there are plenty of legitimate players
This has already been fixed for the next update.
-Eric
-Original Message-
From: MoD [mailto:mod;mossadnet.net]
Sent: Thursday, October 24, 2002 12:29 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] Question about decreasing clipping rectangle
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.
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It's also in TFC, and in TFC its not
Halflife has no sprites for either health OR armor. They used numbers for
both.
You may be however, thinking of the flashlight perhaps? Because that is
precisely what was done for the flashlight's battery status.
There is a suit icon, filling and unfilling as health (maybe only armor?)
goes
I think i got it :)
if(CVAR_GET_FLOAT(raid_block_steam))
{
if(strstr(GETPLAYERAUTHID(pEntity), STEAM))
{
sprintf(msg, kick #%i\n, GETPLAYERUSERID(pEntity));
SERVER_COMMAND(msg);
}
}
- Original Message -
From: botman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday,
Im just wondering if it would be possible to block anyone with a steam id?
Is there a way to block a player from joining the server if they have
STEAM in thier id?
I believe AdminMOD allows you to block players using a regexp (regular
expression) for the WONid or Steam ID.
Search the
Im just wondering if it would be possible to block anyone with a steam id? I
have some llama's which just get banned, re-register with a new email and
they get a new steamid, come back on and i have to find them, ban them over
and over.
Is there a way to block a player from joining the server if
I'm guessing that not enough people in the mod community ever played
Halflife. :)
Halflife has no sprites for either health OR armor. They used numbers for both.
You may be however, thinking of the flashlight perhaps? Because that is
precisely what was done for the flashlight's battery status.
A lot of players have Dynamic IP's Even i have one, I have seen my ip
change from 66.22 to something like 200.xx etc.
most of them could simply reconnect and have a totally different IP, and if
i ban by subnet, i could be banning other
innocent players too. I have had very few steam players on
Halflife has no sprites for either health OR armor. They used
numbers for
both.
You may be however, thinking of the flashlight perhaps? Because
that is precisely what was done for the flashlight's battery
status.
There is a suit icon, filling and unfilling as health (maybe only
armor?) goes up
Maybe I'll shutup and go play halflife again :P I only recalled the
flashlight :X...
Anyway, the point is there is code there you can use that's what someone
was trying to say, I'm just not sure where it is anymore.. ;)
At 10:32 PM 10/24/2002 +0100, you wrote:
Halflife has no sprites for either
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