I do believe the time is in seconds (buggered if i know why they used a
float32 for that).
So just do
h = time / 3600
time = time - (h * 3600)
m = time / 60
time = time - (m * 60)
s = time
No. It's a float, you know, a number with a decimal point in it. Like,
3.14159, 1.41421,
--
[ Picked text/plain from multipart/alternative ]
You're right...
The scary thing is, i wrote code to parse and handle this data :P
At 03:30 3/12/2002, you wrote:
I do believe the time is in seconds (buggered if i know why they used a
float32 for that).
So just do
h = time / 3600
You're right...
The scary thing is, i wrote code to parse and handle this data :P
Which will work just fine if 'time' is a floating point value and you are
writing your code in C or C++. The compiler will automatically recast from
'float' to 'int' when necessary.
If you're doing this in
We're working on having additional mods take advantage of the VAC security
modules. We'll release more information when we're ready. We don't have a
date for this yet.
Mods using the VAC security modules will *not* need to have Valve buy them
out.
-Eric
-Original Message-
From: Mazor
hello folks,
I was curious if anyone knew where the impact decals for the mp5 were referenced? I
have searched but haven't been able to find them. I am trying to a custom decal to
replace the impact decal for the mp5.
proubably fairly easy to find, but oh well, thanks
Brian Striker2 Strider
owned
- Original Message -
From: Eric Smith [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 02, 2002 1:21 PM
Subject: RE: [hlcoders] VAC
We're working on having additional mods take advantage of the VAC security
modules. We'll release more information when we're ready.
but how about single data-type in vb... is it compitable with float32
Here's a thread about converting 4 bytes to a Single...
http://www.experts-exchange.com/Programming/Programming_Languages/Visual_Bas
ic/Q_20117531.html
...you could read in 'time' as 4 bytes, then convert it to Single.
The source uses a single set of decals for all bullet holes. I've been using
a colour decal for my bullet holes for DT so it'll be available in the next
build. It's part of one of the wads' but I can't remember exactly which one
atm. Probably decals i think.
Original Message -
From:
*does a dance and claps hands*
OH GOODY!
LA LA L V-A-C... LA LA LA V-A-C
Cale 'Mazor'
Firearms Programmer
From: Eric Smith [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: '[EMAIL PROTECTED]' [EMAIL PROTECTED]
Subject: RE: [hlcoders] VAC
Date: Mon, 2 Dec 2002 10:21:51 -0800
We're
Yes?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of
Cale Dunlap
Sent: Tuesday, December 03, 2002 12:45 PM
To: [EMAIL PROTECTED]
Jesus
From: Avatar-X [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re:
lol
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Philip
(Fiber)
Sent: Monday, December 02, 2002 6:38 PM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] VAC
Yes?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On
Eric Smith wrote:
Mods using the VAC security modules will *not* need to have Valve buy them
out.
-Eric
I think you're supposed to let people get all excited and THINK they
were bought out first aren't ya? :P
Glad to see, we've been getting the odd query about it also ;).
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