[hlcoders] AI bug in hl2 multiplayer

2007-07-04 Thread steven belmans
hi all i am making a mod for hl2 multiplayer i want to add ai for the npc,s in multiplayer. i got them to walk wen you push them, en they make sounds but they wont fire on thare enemy,s. I even put a ai_relation in the map but its still no good! can you plz help me!! a second bug is the

[hlcoders] Crashing on Debug

2007-07-04 Thread Ben Everett
This is a multipart message in MIME format. -- [ Picked text/plain from multipart/alternative ] Steam.exe is crashing whenever I attempt to debug our modification, it's before hl2.exe even launches. I'm launching source sdk base\hl2.exe with the working directory set to source sdk base. Command

RE: [hlcoders] Crashing on Debug

2007-07-04 Thread Hyperjag 3
I think there has always been a problem launching a mod to debug directly through hl2.exe since mods started being based on the source sdk base instead of hl2/hl2dm. I found a way around it on the wiki, and that is to use steam.exe to -applaunch 215 with the -game as your mod, then manually

Re: [hlcoders] Crashing on Debug

2007-07-04 Thread Minh
-- [ Picked text/plain from multipart/alternative ] hmm.. The callstack should show the last .dll where it was in during the crash.. What .dll does it show ? - Original Message - From: Ben Everett [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Wednesday, July 04, 2007 5:07 PM