Re: [hlcoders] Compiler insists on compiling a non existent file?

2008-12-19 Thread Tom Leighton
Have you removed that from both client AND server projects? Tony Sergi wrote: If the solution explorer isn't working properly you can try closing VC entirely and loading the .vcproj's in notepad and remove the entries manually, and then re-add your files. I've never seen this problem

Re: [hlcoders] VelocityPunch and... what else?

2008-12-19 Thread Yorg Kuijs
A friend helped me out and pointed me too something usefull, namely a entity for explosion that specifically has the code for pushing players, but I haven't got it too work yet, I took the parts I needed but it crashes on launch have been busy all day and need a fresh pair of eyes to look at

Re: [hlcoders] Compiler insists on compiling a non existent file?

2008-12-19 Thread Acolyte Of the Milkman
I removed the reference of the file name in the vcproj file, like tony suggested and it compiled + ran fine. thanx for the help everyone :D -- From: Tom Leighton tomrleigh...@googlemail.com Sent: Friday, December 19, 2008 8:26 AM To: Discussion of

[hlcoders] TF2 Plugin not Loading

2008-12-19 Thread cheeseh-bu
Hi all, I just recently compiled my plugin again for the Orange Box, and whenever I try to load Tf2 to attach the plugin, Tf2 just says unable to load plugin HPB_Bot2 even though the DLL is there in the bin/ folder, It also cannot even load the serverplugin_empty plugin, when I try plugin_laod

Re: [hlcoders] TF2 Plugin not Loading

2008-12-19 Thread Tom Leighton
Are you using all the orange box libs, and the new interfaces/headers? cheeseh-bu wrote: Hi all, I just recently compiled my plugin again for the Orange Box, and whenever I try to load Tf2 to attach the plugin, Tf2 just says unable to load plugin HPB_Bot2 even though the DLL is there in the

Re: [hlcoders] TF2 Plugin not Loading

2008-12-19 Thread cheeseh-bu
It's okay, I found out what was wrong For some reason i had to load the plugin by adding the bin folder to the path i.e. plugin_load ../bin/HPB_Bot.dll worked. I have no idea why it worked before when I did not do this, and why I need to do that now... Anyway thanks, (I am using the orange box