Have you removed that from both client AND server projects?
Tony Sergi wrote:
If the solution explorer isn't working properly you can try closing VC
entirely and loading the .vcproj's in notepad and remove the entries
manually, and then re-add your files.
I've never seen this problem
A friend helped me out and pointed me too something usefull, namely a
entity for explosion that specifically has the code for pushing players,
but I haven't got it too work yet, I took the parts I needed but it
crashes on launch
have been busy all day and need a fresh pair of eyes to look at
I removed the reference of the file name in the vcproj file, like tony
suggested and it compiled + ran fine.
thanx for the help everyone :D
--
From: Tom Leighton tomrleigh...@googlemail.com
Sent: Friday, December 19, 2008 8:26 AM
To: Discussion of
Hi all, I just recently compiled my plugin again for the Orange Box, and
whenever I try to load Tf2 to attach the plugin, Tf2 just says unable to
load plugin HPB_Bot2 even though the DLL is there in the bin/ folder, It
also cannot even load the serverplugin_empty plugin, when I try plugin_laod
Are you using all the orange box libs, and the new interfaces/headers?
cheeseh-bu wrote:
Hi all, I just recently compiled my plugin again for the Orange Box, and
whenever I try to load Tf2 to attach the plugin, Tf2 just says unable to
load plugin HPB_Bot2 even though the DLL is there in the
It's okay, I found out what was wrong
For some reason i had to load the plugin by adding the bin folder to the
path i.e. plugin_load ../bin/HPB_Bot.dll worked. I have no idea why it
worked before when I did not do this, and why I need to do that now...
Anyway thanks,
(I am using the orange box
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