Re: [hlcoders] Prevent pause during open dev console?

2010-10-04 Thread Martin Smith
Thanks for the insight guys. I ended up wrapping a CConsolePanel in another dialog, intercepting the toggleconsole command and using that instead. Seems to be working well, the downside being that you lose any console history written before it's instantiated. A few notes for anyone interested:

Re: [hlcoders] Duke Nukem Forever Whiteboard in Source?

2010-10-04 Thread Jonas 'Sortie' Termansen
You might also want to have a look at produceral textures, and perhaps how the AVI code available on the wiki is done. On 2010-10-04 06:28, Joel R. wrote: You'd first have to know the size of the board. Then just use a ray trace to capture where on the board you are clicking and convert to 2D

Re: [hlcoders] Cryptic engine.dll crash

2010-10-04 Thread Nick
Which mod, clientside or serverside? give a link to the debug file? ati or nivdia? Valve is usually very helpful in these matters, as long as you can give them a place to fix.. nick to whatever it takes to find a way to replicate the crash. On Sat, Oct 2, 2010 at 6:54 AM, Andrew Watkins