Re: [hlcoders] Crash while staring mod in debugger ( Vista 64bit SP1 +VS 2k5 SP1)

2008-05-25 Thread Erling K . Sæterdal
\Valve Steam\steamapps\SourceMods\Distanthope -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erling K. Sæterdal Sent: Thursday, May 22, 2008 1:47 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Crash while staring mod in debugger ( Vista 64bit

[hlcoders] Crash while staring mod in debugger ( Vista 64bit SP1 + VS 2k5 SP1)

2008-05-22 Thread Erling K . Sæterdal
I start the mod via pressing f5. Command: D:\Games\Valve [EMAIL PROTECTED] sdk base 2007\hl2.exe Command args: -game D:\Games\Valve Steam\steamapps\SourceMods\Distanthope –allowdebug Working Dir: D:\Games\Valve Steam\steamapps\SourceMods\Distanthope The bug Visual studio catches, you will

[hlcoders] Anyone made a Source Rcon class that be used by 3d party programs yet ? ( One that works in .net )

2005-05-30 Thread Erling K. Sæterdal
be willing to share it ? I tried google, but ended up with the explation on how to create it. Best Regards Erling K. Sæterdal -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman

Re: [hlcoders] Anyone made a Source Rcon class that be used by 3d party programs yet ? ( One that works in .net )

2005-05-30 Thread Erling K. Sæterdal
: [hlcoders] Anyone made a Source Rcon class that be used by 3d party programs yet ? ( One that works in .net ) I'll write one for you if you can point me in the direction of the Source RCON spec... -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Erling K

Re: [hlcoders] Server query

2005-05-24 Thread Erling K. Sæterdal
Could it be that the server is changing map ? ( IE if you download a list of servers from the steam master servers. And query them all, some of them are bound to be changing map when you query them. Or have been shut down). - Original Message - From: badger [EMAIL PROTECTED] To:

Re: [hlcoders] Speed hack detection?

2005-05-19 Thread Erling K. Sæterdal
: [hlcoders] Speed hack detection? But then whoever writes the hacks would find that exploit and make it so it tricks the server to make him think is ping was 400++ a lag hack On 5/18/05, Erling K. Sæterdal [EMAIL PROTECTED] wrote: I dont know what LPBs firstly. If someone has a constant ping of 400

Re: [hlcoders] Speed hack detection?

2005-05-18 Thread Erling K. Sæterdal
I have created a speedhack detector for amxmodx ( Not released publicy as of yet ), and i encountered alot of problems i dident think of before i started. There is alot of things in a half-life map that can effect the players speed ( Ingame Entities ), that you neeed to check for. I also found

Re: [hlcoders] Speed hack detection?

2005-05-18 Thread Erling K. Sæterdal
lag the game. if anything LPBs with aggressive settings do.) On 5/18/05, Erling K. Sæterdal [EMAIL PROTECTED] wrote: I have created a speedhack detector for amxmodx ( Not released publicy as of yet ), and i encountered alot of problems i dident think of before i started. There is alot of things