a type (Missing header file?)
John McBroom wrote:
I started a new MP mod using the latest Orange Box code. I installed
the latest Microsoft Windows SDK and DX SDK, the client can build
without any problems but the server has many errors in hl2_player.h
and cbasehelicopter.cpp.
I haven't seen any
I started a new MP mod using the latest Orange Box code. I installed
the latest Microsoft Windows SDK and DX SDK, the client can build
without any problems but the server has many errors in hl2_player.h
and cbasehelicopter.cpp.
I haven't seen any topics on this and have no idea on why it's
I can open the particle editor and when I edit a particle in the map,
it will disappear from the game and I can't see any way to get it back
up. I can't save any particles I've edited either because it crashes
the game. Any news?
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From my quick look over it, it doesn't seem to add itself to any
impulse command and afaik impulse 101 only gives you the weapons it's
told to, try give *weaponname* instead.
2008/5/6 Michael Mylenski [EMAIL PROTECTED]:
well i am making a single player mod
On Mon, May 5, 2008 at 3:28 PM, Tony
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John McBroom
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Sometimes when working with displacements, the window with paint alpha
etc goes invisible, to get it back up properly you need to close and
open the displacement window again.
On 08/11/2007, John McBroom [EMAIL PROTECTED] wrote:
Sometimes when working with displacements, the window with paint
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