the source code
somewhere and link it here.
- Original Message -
From: Yaakov Smith m4ngr...@gmail.com
To: 'Discussion of Half-Life Programming'
hlcoders@list.valvesoftware.com
Sent: Friday, May 15, 2009 5:57 AM
Subject: Re: [hlcoders] Compiling Problems
I don't see where
, May 16, 2009 12:43 PM
Subject: Re: [hlcoders] Compiling Problems
The code is at
http://forums.steampowered.com/forums/showthread.php?t=860217
On Fri, May 15, 2009 at 11:57 PM, Jonas 'Sortie' Termansen
hlcod...@maxsi.dk wrote:
Are you sure you are not declaring it from inside some macro
@list.valvesoftware.com
Sent: Friday, May 15, 2009 5:57 AM
Subject: Re: [hlcoders] Compiling Problems
I don't see where. There is no reference to CLaserBolt in weapon_blaster
apart from creating it, and the include.
-Original Message-
From: hlcoders-boun...@list.valvesoftware.com
I'm trying to create a starwars-style laser gun. I cloned the crossbow and
crossbow bolt, but then I tried moving the cloned crossbow bolt to it's own
.h/.cpp so I can use it for multiple weapons, and got:
1-- Build started: Project: Server SDK, Configuration: Release Win32
--
2--
definitions
of a few entities, and you'll see what I mean.
- Original Message -
From: Yaakov Smith m4ngr...@gmail.com
To: 'Discussion of Half-Life Programming'
hlcoders@list.valvesoftware.com
Sent: Friday, May 15, 2009 2:33 AM
Subject: [hlcoders] Compiling Problems
I'm trying to create
, 15 May 2009 10:42 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Compiling Problems
Looks like you forgot to declare or implement the server class in your .h
file class definition, and that you forgot to give some functions a body -
if you declare them and call them, you must
networking in games).
- Original Message -
From: Yaakov Smith m4ngr...@gmail.com
To: 'Discussion of Half-Life Programming'
hlcoders@list.valvesoftware.com
Sent: Friday, May 15, 2009 2:46 AM
Subject: Re: [hlcoders] Compiling Problems
I added it to the server project (silly me, I only had
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Compiling Problems
Fixing the very first error often solves the following in the output. Try
and learn to read it carefully.
2weapon_blaster.obj : error LNK2005: private: virtual int __thiscall
C_LaserBolt
, May 15, 2009 3:30 AM
Subject: Re: [hlcoders] Compiling Problems
New problems now:
1-- Build started: Project: Server SDK, Configuration: Release Win32
--
2-- Build started: Project: Client SDK, Configuration: Release Win32
--
2Compiling...
1Compiling...
2LaserBolt.cpp
2009 11:54 AM
To: Discussion of Half-Life Programming
Subject: Re: [hlcoders] Compiling Problems
Again, you are defining the same stuff in the LaserBolt.cpp and
weapon_blaster on the Server. You might be defining the same class twice.
- Original Message -
From: Yaakov Smith m4ngr
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