Re: [hlcoders] Effect flags

2009-04-27 Thread Jonas 'Sortie' Termansen
Subject: [hlcoders] Effect flags Hi all, I've just started playing around with some maps I had done in the past and am running into trouble running them in a new mod. I made it a new single player mod and have only done the necessary coding to mount additional content and get the dlls

Re: [hlcoders] Effect flags

2009-04-27 Thread Nathan Voge
should I look at for an example? From: hlcod...@maxsi.dk To: hlcoders@list.valvesoftware.com Date: Mon, 27 Apr 2009 14:06:35 +0200 Subject: Re: [hlcoders] Effect flags Sounds like either your .fgd disagrees with const.h or that something in the programming has changed from the HL2 Source

[hlcoders] Effect flags

2009-04-26 Thread Nathan Voge
Hi all, I've just started playing around with some maps I had done in the past and am running into trouble running them in a new mod. I made it a new single player mod and have only done the necessary coding to mount additional content and get the dlls in the right location. Mod runs up fine