Hi all.
I'm spawning a physics prop (domino) by doing: CPhysicsProp *domino = (CPhysicsProp *)CreateEntityByName("prop_physics" ); domino->SetModel( DOMINO_MODEL ); domino->SetAbsOrigin( tr.endpos ); domino->Spawn(); domino->CreateVPhysics();
But when it trys to spawn, HL2 says: prop_physics at 67 -11 0 uses model models/prop_c17/oildrum001.mdl, which has no propdata which means it must be used on prop_static. DELETED.
I'm sure that model has prop data and can use physics, since I've used it in maps, and theres a .phy file in the GCF. Does anyone have any ideas?
Thanks -Daniel
_______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders