Hello.
If a trace didn't hit an entity, how do I get where it hit on the world?
-Knifa
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Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Knifa
Verzonden: zaterdag 29 januari 2005 12:29
Aan: hlcoders@list.valvesoftware.com
Onderwerp: [hlcoders] Getting where a trace hit on the world
Hello.
If a trace didn't hit an entity, how do I get where it hit on the world?
-Knifa
===
-Oorspronkelijk bericht-
Van: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] Namens Knifa
Verzonden: zaterdag 29 januari 2005 12:29
Aan: hlcoders@list.valvesoftware.com
Onderwerp: [hlcoders] Getting where a trace hit on the world
Hello.
If a trace
.
-Original Message-
From: S. Hendriks [mailto:[EMAIL PROTECTED]
Sent: Saturday, January 29, 2005 1:44 PM
To: hlcoders@list.valvesoftware.com
Subject: RE: [hlcoders] Getting where a trace hit on the world
The 'world' is an entity as well. Named worldspawn
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