This has probably been asked several times before, but is there any possibility of getting a Maya export plugin for OS X? If we had the source for the exporter, we could likely port it without _too_ much difficulty, but I believe all we have is the 3DSMax exporter. If a port isn't done by Valve (rather likely), would it be possible to acquire the source for the Windows one so we can port it ourselves?
-- -James "Corvidae" Williams ([EMAIL PROTECTED]) _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders