This has probably been asked several times before, but is there any
possibility of getting a Maya export plugin for OS X? If we had the
source for the exporter, we could likely port it without _too_ much
difficulty, but I believe all we have is the 3DSMax exporter. If a
port isn't done by Valve (rather likely), would it be possible to
acquire the source for the Windows one so we can port it ourselves?

--
-James "Corvidae" Williams ([EMAIL PROTECTED])

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