Hey all,

Here's a trickier question, my mod is going to need to have a mouse _always_
enabled, and I was simply wondering how would I go about making the mouse
always active without having an active view panel?

Next to that, I need to know if it's possible to convert the mouse cursor
position into world coordinates (like ScreenToWorld in HL1); I didn't see
anything like this in the HL2 SDK.

My intentions for this, is I want players to be able to hover over an
*invisible to the eye* brush entity and be able to get information relating
to that entity if they click on it.

Hopefully this is possible, since I'm up the creek without a paddle if there
is no way to do this.

Any points in the right direction will be great.

Thanks :)

- voogru.





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