Hello,
It seems I have come into an interesting issue.
I have a physics object that I am spawning, and everything seems to work
normally on it. It will collide with other physics, push them around, etc.
Players will also clip/collide with them when they are stopped.
The problem is, when the
--
[ Picked text/plain from multipart/alternative ]
Is this for TF2?
If so, disabling turbophysics seems to allow physics objects to push/hurt or
even kill players. That way boat props can be punched or otherwise hit
(while on them) by a melee weapon and made to move whit out people getting
stuck
2 matches
Mail list logo