npc_relationship worked well. Thanks!
Regards,
Thomas
- Original Message
From: Thomas Vollmer [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, July 25, 2006 1:21:40 AM
Subject: Re: [hlcoders] Problem with NPC and VCD
Thanks for your help! I'm using a Sequence
:58:48 AM
Subject: RE: [hlcoders] Problem with NPC and VCD
How are you instructing the citizen to stand in the LCS?
Citizens automatically join the player's squad under certain
circumstances. We've changed this code a bit for Ep1, so my memory could
be confused, but I think they won't join
exiting the actbusy.
Robin.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Thomas
Vollmer
Sent: Tuesday, July 25, 2006 1:22 AM
To: hlcoders@list.valvesoftware.com
Subject: Re: [hlcoders] Problem with NPC and VCD
Thanks for your help! I'm using a Sequence
Anyone?
--- Thomas Vollmer [EMAIL PROTECTED] wrote:
Ok, so I've followed the instructions at [1].
Now I have an npc_citizen that spawns somewhere on the map, and then proceeds
to sit down on a chair using the Actbusy system - great! But now the citizen
stays seated even when the trigger
Hi all,
I have a map with npc_mossman and a VCD that uses her. The VCD makes her stand
up, say something, and sit down again. This all works like a carm. However,
when the map spawns, Mossman is in a standing position and after the VCD
completes, she's standing as well. How can I make sure she's
Thanks. But, can you please elaborate on this. I'm not sure what that means.
Thanks,
Thomas
--- Aaron Schiff [EMAIL PROTECTED] wrote:
--
[ Picked text/plain from multipart/alternative ]
Actbusy is the answer
--
ts2do
--
___
To unsubscribe,
6 matches
Mail list logo