Re: [hlcoders] Taking high resolution screenshots?

2010-06-24 Thread Darth.Hunter
Thanks for the replies, folks! Unfortunately, forcing the resolution through start parameters doesn't work. The maximum I get is my TFTs 1280x1024, which isn't quite a high resolution ;) Guess I'll have to dump the banner idea, I'm certain the source film maker isn't gonna released before the

Re: [hlcoders] Taking high resolution screenshots?

2010-06-24 Thread Olly
add -windowed then you won't be limited by the resolution of your screen. On 24 June 2010 21:19, Darth.Hunter hun...@egaming-league.net wrote: Thanks for the replies, folks! Unfortunately, forcing the resolution through start parameters doesn't work. The maximum I get is my TFTs 1280x1024,

Re: [hlcoders] Taking high resolution screenshots?

2010-06-24 Thread Tobias Kammersgaard
-windowed and -sw is the same thing. - ScarT On 24 June 2010 22:29, Olly oli...@gmail.com wrote: add -windowed then you won't be limited by the resolution of your screen. On 24 June 2010 21:19, Darth.Hunter hun...@egaming-league.net wrote: Thanks for the replies, folks! Unfortunately,

[hlcoders] Taking high resolution screenshots?

2010-06-23 Thread Darth.Hunter
Hey folks! I guess I'll find out most about this topic here - you guys probably know console options best. In CryEngine and UnrealEngine, there are very simple ways to take high resolution screenshots. I searched the Valve Developer wiki and Google - and found nothing about the Source Engine.

Re: [hlcoders] Taking high resolution screenshots?

2010-06-23 Thread 1nsane
You might try defining the resolution via the launch parameters and running it in windowed mode (-width -height -sw) On Wed, Jun 23, 2010 at 10:47 AM, Darth.Hunter hun...@egaming-league.netwrote: Hey folks! I guess I'll find out most about this topic here - you guys probably know console

Re: [hlcoders] Taking high resolution screenshots?

2010-06-23 Thread Sam
It is possible with the upcoming Source Filmmaker feature used in pretty much all VALVe trailers since Day of Defeat Source, even though there's no chance that they'll actually release it, but, you can use 1nsane's parameters On Wed, Jun 23, 2010 at 12:01 PM, 1nsane 1nsane...@gmail.com wrote:

Re: [hlcoders] Taking high resolution screenshots?

2010-06-23 Thread Harry Jeffery
Valve said it would be released once they had done all the meet the team videos. On 23 June 2010 16:47, Sam samuelga...@gmail.com wrote: It is possible with the upcoming Source Filmmaker feature used in pretty much all VALVe trailers since Day of Defeat Source, even though there's no chance

Re: [hlcoders] Taking high resolution screenshots?

2010-06-23 Thread 1nsane
In the year 2525. On Wed, Jun 23, 2010 at 2:47 PM, Harry Jeffery harry101jeff...@googlemail.com wrote: Valve said it would be released once they had done all the meet the team videos. On 23 June 2010 16:47, Sam samuelga...@gmail.com wrote: It is possible with the upcoming Source Filmmaker