Re: [hlcoders] Valve: WorldCraft Bug

2001-11-16 Thread Oskar 'Zoot' Lindgren
yeah, like scripts... or why not make a waypoint generator... Valve give it to us! - Original Message - From: Nathan Taylor To: HLCoders Sent: Friday, November 16, 2001 9:47 PM Subject: Re: [hlcoders] Valve: WorldCraft Bug Thatwould be phat.It would give

Re: [hlcoders] Valve: WorldCraft Bug

2001-11-16 Thread _Phantom_
domain he wept for there were no more worlds to conquer. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Neale Roberts Sent: Friday, November 16, 2001 4:10 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Valve: WorldCraft Bug Or an AUTOSAVE. God

RE: [hlcoders] Valve: WorldCraft Bug

2001-11-15 Thread Erik Johnson
We'll get back to you as soon as we have something. -Original Message-From: Nathan Taylor [mailto:[EMAIL PROTECTED]]Sent: Thursday, November 15, 2001 2:21 AMTo: HLCodersSubject: Re: [hlcoders] Valve: WorldCraft Bug Having any luck with debugging that? Lakario

[hlcoders] Valve: WorldCraft Bug

2001-11-13 Thread Nathan Taylor
Okay I doubt you'll fix this but I guess there is hoping... As you may or may not Worldcraft (3.3 at least) has a compatibly bug with WinXP/WinME systems in that it does not save the Gamecfg.wc file correctly all the time. Basically, you load WC, go to options, add a new mod, quit WC and when you