Re: [hlcoders] client/serv protocol version mismatch - Invalid steam key size

2009-06-29 Thread Matt Hoffman
I was having the same problem hosting a listen server. This was using the MP Template Mod. However this was during the OB Beta and have been unable to test to see if it's fixed now. On Sun, Jun 28, 2009 at 9:06 AM, atomy at...@jackinpoint.net wrote: thanks for the hint, SteamAppId was set to

Re: [hlcoders] client/serv protocol version mismatch - Invalid steam key size

2009-06-28 Thread atomy
thanks for the hint, SteamAppId was set to 440 (tf2) in gameinfo.txt Justin Krenz schrieb: Orangebox uses protocol version 14. Teamfortress 2 and probably DoD uses 15. Check that your windows client is running off of sourcetest/SourceSDK 2007. On Sat, Jun 27, 2009 at 10:40 PM,

[hlcoders] client/serv protocol version mismatch - Invalid steam key size

2009-06-27 Thread atomy
hey, when connecting to a linux ded server using a windows client I'm not able to connect cause of Invalid steam key size. I figured out that the engine/protocol version doesnt match, windows uses 15, and linux 14. Anyone know howto get an engine*.so that uses protocol version 15? Or howto

Re: [hlcoders] client/serv protocol version mismatch - Invalid steam key size

2009-06-27 Thread Justin Krenz
Orangebox uses protocol version 14. Teamfortress 2 and probably DoD uses 15. Check that your windows client is running off of sourcetest/SourceSDK 2007. On Sat, Jun 27, 2009 at 10:40 PM, atomyat...@jackinpoint.net wrote: hey, when connecting to a linux ded server using a windows client I'm