RE: [hlcoders] quick menu question

2005-01-07 Thread Maurino Berry
Having a frame open will get mouse control, yes. However I want it like the main menu, buttons that open different frames (without having any frames visible) and the only way I can think of to achieve this would be to have a frame the size of the screen then containing the buttons and the sub

Re: [hlcoders] quick menu question

2005-01-07 Thread SB Childe Roland
Why not just put your buttons on the main menu? On Fri, 07 Jan 2005 04:26:47 -0500, Maurino Berry [EMAIL PROTECTED] wrote: Having a frame open will get mouse control, yes. However I want it like the main menu, buttons that open different frames (without having any frames visible) and the only

Re: [hlcoders] quick menu question

2005-01-07 Thread Maurino Berry
I meant simmilar to the main menu, but completely unrelated... this is going to be a menu you can toggle and open different frames like inventory, skills, etc _ Take charge with a pop-up guard built on patented Microsoft® SmartScreen

RE: [hlcoders] quick menu question

2005-01-07 Thread Alfred Reynolds
@list.valvesoftware.com Subject: RE: [hlcoders] quick menu question Having a frame open will get mouse control, yes. However I want it like the main menu, buttons that open different frames (without having any frames visible) and the only way I can think of to achieve this would be to have

RE: [hlcoders] quick menu question

2005-01-07 Thread Maurino Berry
Thanks, I know what I have to do now. I'm just used to having a full canvas to work on, instead I'll have to create frames for the different bits, instead of making it the size of the screen _ Don't just Search. Find!

[hlcoders] quick menu question

2005-01-06 Thread Maurino Berry
I want to create a menu which contains multiple frames (drag around, overlap etc like the main menu) and I don't know which baseclass to use as the parent (in order to gain mouse control) I obviously can't use a fullscreen Frame because as soon as I click this it will come into focus ontop of the

RE: [hlcoders] quick menu question

2005-01-06 Thread Alfred Reynolds
@list.valvesoftware.com Subject: [hlcoders] quick menu question I want to create a menu which contains multiple frames (drag around, overlap etc like the main menu) and I don't know which baseclass to use as the parent (in order to gain mouse control) I obviously can't use a fullscreen Frame because as soon as I