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No...I was talking about the *Steam* VGUI2 interface...so you can have
access to those neato draw functions and such!
On 2/20/06, Jason Houston [EMAIL PROTECTED] wrote:
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Thanks Alfred, any
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Do you think Valve will ever release an interface for Steam's version of
vgui2.dll? It would be very useful to the modding community!
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ts2do
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We have already released the VGUI2 interfaces, see public/vgui for the
interface headers. Was there some functionality in particular you were
after?
- Alfred
Aaron Schiff wrote:
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Do you think Valve will ever release an interface for Steam's
Access to GameUi, I think. It'd be nice if we could manipulate the menu
dialogs further... ;-)
Alfred Reynolds wrote:
We have already released the VGUI2 interfaces, see public/vgui for the
interface headers. Was there some functionality in particular you were
after?
- Alfred
Aaron Schiff
GameUI is built on top of the VGUI2 functionality (as you may well have
guessed). I will have to chat with the team to see what our future plans
are for allowing access to that interface (for the hackers amongst you,
you can already manipulate it via the VGUI2 interfaces, but obviously
that isn't
Unfortunately, I'm not that proficient at VGUI. I am content with not
being able to customize the menus, but I wish I could. And I wish I
could customize the loading panel (for SP games, using progress_enable).
Alfred Reynolds wrote:
GameUI is built on top of the VGUI2 functionality (as you may
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Thanks Alfred, any iterfaces youcan provide us would be great :)
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Draco
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