Hi all
This has been brought up before and I don't think the details of fixing it
has ever been fully disclosed. I think I'm running exactly into this problem
as described by Tony Sergi from 2007
http://www.opensubscriber.com/message/hlcoders@list.valvesoftware.com/6392737.html
Hey guys, I'm
You checked cl_predictionlist 1 to see that the weapon was being predicted?
The time is supposed to go back on the client. It stores all
predicted values over a period of time. When it goes back in time, it
restores the values to what they were at that time. If you have a
value that is
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