[hlcoders] weapon animation prediction problems, client-side

2008-12-16 Thread Michael Chang
Hi all This has been brought up before and I don't think the details of fixing it has ever been fully disclosed. I think I'm running exactly into this problem as described by Tony Sergi from 2007 http://www.opensubscriber.com/message/hlcoders@list.valvesoftware.com/6392737.html Hey guys, I'm

Re: [hlcoders] weapon animation prediction problems, client-side

2008-12-16 Thread Justin Krenz
You checked cl_predictionlist 1 to see that the weapon was being predicted? The time is supposed to go back on the client. It stores all predicted values over a period of time. When it goes back in time, it restores the values to what they were at that time. If you have a value that is