Hi Persuter. I won't post attachments to this list anymore after last week's
virus incident, but here's a link to the file:
http://www.planethalflife.com/holywars/tmp/entity.cpp
The Holy Wars downloadable contains some examples of LODded models. You can
also experiment with client-side console
Lol =) IRC ALERT... - Original Message - From: omega Sent: Sunday, December 02, 2001 11:41 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] LOD stuff Lol =)-omegaBlackened Interactivehttp://www.nofadz.com/blackenedIRC: irc.gamesnet.net channel: #blackened-interactive- Original
To get back on track, here's the original email with .cpp file attached (and
lame topica ads removed). Knock yourselves out. =)
-James Corvidae Williams ([EMAIL PROTECTED])
Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength)
Co-Leader / Coder, Underhive
/wavelength)
Co-Leader / Coder, Underhive (http://www.underhive.com)
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of James
Williams
Sent: Sunday, December 02, 2001 4:17 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] LOD stuff
To get back on track
I bumped this up to 128 so this should be less of a problem now.
Erik
-Original Message-
From: James Williams [mailto:[EMAIL PROTECTED]]
Sent: Monday, December 03, 2001 10:14 AM
To: [EMAIL PROTECTED]
Subject:RE: [hlcoders] LOD stuff
BTW, I sent this yesterday
heh, my store's pretty small, so they would NEVER do that.
What'd you do?
I do carts and hate it when I'm scheduled for cashiering cause people suck.
From: Ubermensch [EMAIL PROTECTED]
Reply-To: [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] LOD stuff
Date: Sun, 2 Dec 2001 17
.rules
- Original Message -
From: Paolo Nusco Perrotta [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 03, 2001 10:30 AM
Subject: Re: [hlcoders] LOD stuff
Hi Persuter. I won't post attachments to this list anymore after last
week's
virus incident, but here's a link
Target is a lower level discount retailer. Still alittle bit more expensive
than Wal-Mart.
- Original Message -
From: Oskar 'Zoot' Lindgren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, December 02, 2001 5:59 PM
Subject: Re: [hlcoders] LOD stuff
What is Target
... Lakario - Original Message - From: Miguel Aleman Sent: Sunday, December 02, 2001 7:08 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] LOD stuff Target is a lower level discount retailer. Still alittle bit more expensivethan Wal-Mart.- Original Message -From: "Oskar 'Zoot' Lin
than Wal-Mart.
- Original Message -
From: Oskar 'Zoot' Lindgren [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, December 02, 2001 5:59 PM
Subject: Re: [hlcoders] LOD stuff
What is Target?
- Original Message -
From: Ubermensch [EMAIL PROTECTED
url?
- Original Message -
From: Miguel Aleman [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Monday, December 03, 2001 1:06 AM
Subject: Re: [hlcoders] LOD stuff
Target is a lower level discount retailer. Still alittle bit more
expensive
than Wal-Mart.
- Original Message
dunno about what he did, but i can tell you the simple way to do it..
use a few body groups, 3 for example for the simple way. 0 = highest detail
3 = lowest.
then inside the studio code on the client
do a dotproduct/distance/fov check and force the bodies on all models based
on how far away they
PROTECTED]
Sent: Sunday, December 02, 2001 5:11 PM
Subject: Re: [hlcoders] LOD stuff
What type of mod are you going to make?
- Original Message -
From: Persuter [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, December 02, 2001 11:05 PM
Subject: [hlcoders] LOD stuff
Hey Nusco, I
]
Subject: Re: [hlcoders] LOD stuff
dunno about what he did, but i can tell you the simple way to do it..
use a few body groups, 3 for example for the simple way. 0 = highest
detail
3 = lowest.
then inside the studio code on the client
do a dotproduct/distance/fov check and force the bodies
: Sunday, December 02, 2001 8:29 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] LOD stuff
and you other people really need help staying on topic, dont you?! :P
someone asks a question and then you blabber around like this is irc ;p
-omega
Blackened Interactive
http://www.nofadz.com/blackened
Lol =)
-omega
Blackened Interactive
http://www.nofadz.com/blackened
IRC: irc.gamesnet.net channel: #blackened-interactive
- Original Message -
From: Dynerman David M [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, December 02, 2001 11:24 PM
Subject: RE: [hlcoders] LOD stuff
I'm
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