Re: [hlcoders] vgui event question?

2005-05-04 Thread Heritage
combo box selection changes (in particular CSpectatorMenu::OnTextChanged() ). - Alfred -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Heritage Sent: Tuesday, May 03, 2005 10:04 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] vgui event

Re: [hlcoders] vgui event question?

2005-05-03 Thread Heritage
But you still have to overwrite a vgui panel or frame or something. in order to get at OnCommand.. in C#, i can just add listeners, and in hl1, i was able to do similar things. I don't want nor need to make another vgui class. I just want a custom listener. On 5/3/05, Heritage [EMAIL

Re: [hlcoders] vgui event question?

2005-05-03 Thread Heritage
If i have a button, on a panel or frame, and i click it, then that panel has to be a pseudo panel that I made up like my_ panel which is derived from panel and then I override the OnCommand to intercept the event? Seems like a total waste. If I have to do that for every panel/frame/whatever then

Re: [hlcoders] vgui event question?

2005-05-03 Thread Heritage
The only thing I can see of doing is making a few panels that are specifically for events for each vgui menu I make, and then adding this my_button_or_checkbox_orwhatever-AddActionSignalTarget(EventPanel); then i write an OnCommand for EvenPanel to catch em. Just seems weird that panels are also

Re: [hlcoders] vgui event question?

2005-05-03 Thread NuclearFriend
-- [ Picked text/plain from multipart/alternative ] As long as you understand because I think you've lost me. :p On 5/4/05, Heritage [EMAIL PROTECTED] wrote: The only thing I can see of doing is making a few panels that are specifically for events for each vgui menu I make, and then adding

Re: [hlcoders] vgui event question?

2005-05-03 Thread Heritage
Did you work with the hl1 sdk? There was a way to create your own custom action signal and input signal classes which you then used to catch events like mouse over and click or whatever. Basically, what i am saying is, creating a new class to intercept fundamental event messages is stupid. For

RE: [hlcoders] vgui event question?

2005-05-03 Thread Alfred Reynolds
Sent: Tuesday, May 03, 2005 10:04 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] vgui event question? Did you work with the hl1 sdk? There was a way to create your own custom action signal and input signal classes which you then used to catch events like mouse over and click

Re: [hlcoders] vgui event question?

2005-04-29 Thread NuclearFriend
-- [ Picked text/plain from multipart/alternative ] In CTextWindow, look at how the button m_pOk is declared and then how OnCommand recieves the button command.. On 4/29/05, Heritage [EMAIL PROTECTED] wrote: I'd like to subscribe to an event such as a button click, im having kinda of a hard to