SV: [hlcoders] Binary (wtf?) (Updated)

2001-12-15 Thread Daniel Johansson
Title: Meddelande Hey! Use the calculator that comes with Windows :) It can convert decimal to binary and the other way around. /Json [EMAIL PROTECTED] -Ursprungligt meddelande-Från: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] För Nathan TaylorSkickat: den 15

Re: [hlcoders] Binary (wtf?) (Updated)

2001-12-15 Thread Nathan Taylor
sweet, thanks man - Original Message - From: botman Sent: Saturday, December 15, 2001 7:47 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Binary (wtf?) (Updated) If I made no sense which probably happened, what I mean is a table thatdisplays the 1 and 0 values for each letter. Like: A

Re: [hlcoders] Binary (wtf?) (Updated)

2001-12-15 Thread skyork99
I suggest learning how our base-10 number system works first. Then, it's WAY easy to translate the knowledge to any other base. 23, 17, 94, it's all up to you. IMO it's better to know how something works then to just have code that works and you don't know why, but it does. On Sat, 15 Dec

Re: [hlcoders] Particle colors?

2001-12-15 Thread omega
and yeah, i think im on crack or something. i didnt even catch what YOU said ;p let alone the fact that cortex's was al together. oh well. nobodies perfect, certain ones just are 99.% of the time =) -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel:

Re: [hlcoders] Particle Colors?

2001-12-15 Thread omega
hrm. it used to work fine for me when i used the internal particles before scrapping em and writing my own particle engine. lemme take a gander at my old code. hmm. yup. mines the same. heh. p-color = gEngfuncs.pEfxAPI-R_LookupColor( 173, 112, 220 ); gEngfuncs.pEfxAPI-R_GetPackedColor(

Re: [hlcoders] Particle colors?

2001-12-15 Thread omega
no i didnt. look at what you pasted. he said 0 divided by 255 is 1.0 -omega Blackened Interactive http://www.nofadz.com/blackened IRC: irc.gamesnet.net channel: #blackened-interactive Assistant Coder, Underhive (http://www.underhive.com) - Original Message - From: botman [EMAIL

RE: [hlcoders] Binary (wtf?) (Updated)

2001-12-15 Thread Dynerman David M
Not if you need to go back in 3 months and change something :) david -Original Message- From: Florian Zschocke [mailto:[EMAIL PROTECTED]] Sent: Saturday, December 15, 2001 10:16 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] Binary (wtf?) (Updated) Dynerman David M wrote: Ouch,