[hlcoders] Steam is suspending accounts without reason

2013-01-27 Thread Pizza
Steam is suspending accounts at random and in mass w/o reason. Rouge employee, hacked system or steam bug? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

Re: [hlcoders] Steam is suspending accounts without reason

2013-01-27 Thread smash
Stop spamming this mailing list. On Jan 27, 2013 11:43 AM, Pizza pi...@makemeapizza.com wrote: Steam is suspending accounts at random and in mass w/o reason. Rouge employee, hacked system or steam bug? ___ To unsubscribe, edit your list

Re: [hlcoders] Steam is suspending accounts without reason

2013-01-27 Thread Jack Steele
Are you kidding me? You've sent 4 messages, he's sent one. Jack On Jan 27, 2013 11:58 AM, Pizza pi...@makemeapizza.com wrote: ** @smash - After you little kid ** ** -- *From:* hlcoders-boun...@list.valvesoftware.com [mailto:

[hlcoders] Crash in engine.dll help?

2013-01-27 Thread Cale Dunlap
During our weekly play test for Firearms: Source today, we had a unusually high number of crashes. 99% of the crashes were due to what appears to be a NULL pointer exception or pure virtual function call somewhere in engine.dll. If I provide a call address inside of engine.dll, would it be

Re: [hlcoders] Crash in engine.dll help?

2013-01-27 Thread Sammy
Usually crashes in the engine are caused either by the map or game dlls, you could try with older versions and see if the crash still happens. Once you find where it started to happen it's easier to find the issue. 2013/1/27 Cale Dunlap cale.dun...@gmail.com During our weekly play test for

Re: [hlcoders] Crash in engine.dll help?

2013-01-27 Thread Cale Dunlap
I understand that crashes in the engine can and most often do result from calls originating from the game dlls. However as I've said in the original post, every active thread at the time of the crash contains no game code anywhere in their respective callstacks. That's why I'm wondering if its

Re: [hlcoders] Crash in engine.dll help?

2013-01-27 Thread Saul Rennison
That's most likely due to stack corruption. If it happened this week, keep going back revisions until you don't crash. Then figure out where in the code you MAY be dereferencing hanging pointers. Kind regards, Saul Rennison On 28 January 2013 00:50, Cale Dunlap cale.dun...@gmail.com wrote:

Re: [hlcoders] Steam is suspending accounts without reason

2013-01-27 Thread Adam amckern McKern
Is piazza one of those people that think the web format CSS means Counter-Strike:Source?   Owner Nigredo Studios http://www.nigredostudios.com From: smash smloa...@gmail.com To: Discussion of Half-Life Programming hlcoders@list.valvesoftware.com

Re: [hlcoders] Crash in engine.dll help?

2013-01-27 Thread Sammy
I support Saul. Often when it happens with me it's some stupid little thing I forgot or did wrong in the code. You don't have to manually go rev by rev, try to remember exactly when it started to happen, the sooner the better, if not try to identify a rev you're sure would not be the issue, like