Re: [hlcoders] Message Problems

2002-02-10 Thread Cortex
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello, I'm having the SAME error message... I spent a week trying to get it to work, but in vain... I really don't know what happens :( Sometimes, I get this message with the HUD lammo message...

Re: [hlcoders] Bone position

2002-02-10 Thread Cortex
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Thanks, but I don't know how to get the index of a bone :( The only thing I succeed in is I get the index of the parent bone... I haven't ofund any struct which stores the bone index... I'm perhaps

RE: [hlcoders] Message Problems

2002-02-10 Thread Leon Hartwig
'PF_MessageEnd_I: Unknown User Msg' error messages are on the server side, not the client. Either you are sending this message before the REG_USER_MSG() for this message has been executed, or you are sending messages before the engine is ready to send any user messages. When the server first

[hlcoders] Slow down the train in PreThink

2002-02-10 Thread Benjamin 'RirA' Rosenberger
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi guys! I wanna know (and I tried it for hours) how to SLOW DOWN the train (like in subtransit) when he drives in the PreThink(). I tried everything I could think of but nothing worked... cya

RE: [hlcoders] More Message Problems

2002-02-10 Thread Persuter
But it's random stuff that all worked before. Something different crashes the program each time, although there are certain entities, .rects, CHudStamina, and CHudMapType that seem to crash it a lot. Persuter -Original Message- From: [EMAIL PROTECTED] [mailto:hlcoders- [EMAIL

RE: [hlcoders] Bone position

2002-02-10 Thread Ken Birdwell
Look up the bone by name. Bone names are stored in the models bone array. int LookupBone( void *pmodel, char *name ) { studiohdr_t *pstudiohdr = (studiohdr_t *)pmodel; if (! pstudiohdr) return -1; mstudiobone_t *pbones = (mstudiobone_t *)( (byte

[hlcoders] Getting server info

2002-02-10 Thread Gollum
I'm writing an app that retrieves the master server list, then goes through the list and gets the server info. I can get the list just fine, but it seems that 90% of the servers return WSAECONNRESET. I've tried mucking with the code in every way fathomable (with my limited socket knowledge