[hlcoders] Why does sounds/models/sprites have to be precached?

2002-03-29 Thread Tom
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Just wondering, it seems so stupid, I mean, I could see why for the client, it has to show the models, but for the server?! It doesn't display the models or play the sounds?! Why does it need to

Re: [hlcoders] Why does sounds/models/sprites have to be precached?

2002-03-29 Thread botman
Just wondering, it seems so stupid, I mean, I could see why for the client, it has to show the models, but for the server?! It doesn't display the models or play the sounds?! Why does it need to load them? Precaching entities basically tells the engine (server side), I am going to use these

RE: [hlcoders] Rendering in Black and white.

2002-03-29 Thread Kuja
Wow-- I loved that game :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Scott Velasquez Sent: Thursday, March 28, 2002 12:30 PM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] Rendering in Black and white. Is this in regard to the IDGA entry Pencil