[hlcoders] RE: HL MDL body limitation?

2003-08-18 Thread Nate 'LPlasma' Purkeypile
You can alter the code to accept a far far higher submodel limit. We did this in desert crisis and have literally millions of possible combos. You just need to alter the compiler and some engine code. Email ikkyo (DC coder [EMAIL PROTECTED] ) and I'm sure he'd give you the specifics, but it definit

Re: [hlcoders] Probably basic question

2003-08-18 Thread Sniper
Ken to the rescue :) -Sniper - Original Message - From: "Ken Birdwell" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Tuesday, August 19, 2003 12:47 AM Subject: RE: [hlcoders] Probably basic question > The "MISC CODE" that looks like this: > > if ( !pOther->IsPlayer() ) > { > return;

RE: [hlcoders] Probably basic question

2003-08-18 Thread Ken Birdwell
The "MISC CODE" that looks like this: if ( !pOther->IsPlayer() ) { return; } is very important. Casting towards the root of the hierarchy is generally a safe thing to do in C++, whereas casting a base class pointer to a leaf class pointer is usually a very

Re: [hlcoders] Probably basic question

2003-08-18 Thread Sniper
First question: I'm confused about what you're asking. Second question: Yes, it's necessary. -Sniper - Original Message - From: "Nick McLaren" <[EMAIL PROTECTED]> To: <[EMAIL PROTECTED]> Sent: Monday, August 18, 2003 10:07 PM Subject: [hlcoders] Probably basic question > > I asked this

[hlcoders] Probably basic question

2003-08-18 Thread Nick McLaren
I asked this of a friend of mine, but I got the msg back due to his mailserver being down. Hoping perhaps the list could help me out. I'm aware that it is a bit of a newb question, but if you could help me out just the same, I guarantee I will never have the same question twice ;) It appears that

[OT] Re: [hlcoders] Looking for a HLSTATS, SQLServer and ASP Coder

2003-08-18 Thread Paolo \"Nusco\" Perrotta
> However, it, like Perl, awk, sed, etc all have their place in the scheme of > development ;) Just use Python and feel the pleasure. :) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware

RE: [hlcoders] HL MDL body limitation?

2003-08-18 Thread Tony \"omega\" Sergi
(non-important) I shouldn't have posted that 3 mins after waking up due to a thunderstorm. Hah I feel like an idiot. -omega Blackened Interactive - http://www.blackened-interactive.com Omega Wing - http://owing.blackened-interactive.com -Original Message- From: [EMAIL PROTECTED] [mailto:[E

Re: [hlcoders] Re: HL MDL body limitation?

2003-08-18 Thread Leon Hartwig
On Sat, 16 Aug 2003 21:12:18 +0200, Rockefeller <[EMAIL PROTECTED]> wrote: >> Its called limitations of 32bit archetecture. > >You can encode 8 combinations within 3 bits. And a model with 8 >combinations works. > >But with 4 heads, 2 main bodies, 4 extensions ( == 32 possible >combinations, 5 bit