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Hey,
I am trying this distribution list, see message below :)
-Francois
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From: kama [EMAIL PROTECTED]
Date: May 5, 2006 1:50 AM
Subject: Re: [hlds_linux] Source mod server crash
To:
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Just a stab in the dark, my mod relies heavily on teamplay being enabled now
for some reason it was enabled on the windowssrcds but on the linux server
it turned itself off, causing anybody to join to crash the server.
That might help, but it
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mp_templay set to 0 on Linux servers when depending on how your code is
setup it needs to be set to 1.
Good luck on the mod BTW, just looked at the gameplay videos and it looks
kickass :D
On 5/5/06, Kiroke . [EMAIL PROTECTED] wrote:
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Thank you ;)
I will try that tonight, but it would surprise me if that was the issue -
the game runs without any problem for other maps, it just has a problem with
that particular entity. It is probably not something you guys can fix
without
Have you checked out the bottom of this page?
http://www.sourcewiki.org/wiki/index.php/Linux_SDK
On 5/6/06, Kiroke . [EMAIL PROTECTED] wrote:
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Thank you ;)
I will try that tonight, but it would surprise me if that was the issue -
the game
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Hi Guys,
DrawSetTextureRGBA does not seem to be working. I am calling it like this:
surface()-DrawSetTextureRGBA( m_TextureID, (unsigned char*)m_TextureImage,
m_Width, m_Height, false, false );
surface()-DrawSetTexture( m_TextureID );
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