[hlcoders] How do I set bodygroups in player model after is dead?

2007-04-18 Thread A.Oliver
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hi, well, that's the question. I want to make some changes to player model when it's ragdoll. Don't know exactly where is created so I can set Bodygroups there. --- Ángel RYell Oliver

Re: [hlcoders] FW: SDK Needs to be fixed

2007-04-18 Thread bloodykenny
Why do most mods never see this issue? At 2007/04/12 08:43 PM, Justin Krenz wrote: Prediction-IsFirstTimePredicted() did not fix the problem as the problem is not with simulating a command multiple times. The problem is with the m_flNextPrimaryAttack variable. Take a look at this: CMD#

Re: [hlcoders] FW: SDK Needs to be fixed

2007-04-18 Thread Minh
-- [ Picked text/plain from multipart/alternative ] I think it's because it rarely occurs if your ping is below 200. Still, it would be nice to fix it for those HPB's.. - Original Message - From: [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com; hlcoders@list.valvesoftware.com Sent:

RE: [hlcoders] FW: SDK Needs to be fixed

2007-04-18 Thread Yahn Bernier
Does this error occur from a vanilla install of the SDK code? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Justin Krenz Sent: Thursday, April 12, 2007 6:44 PM To: hlcoders@list.valvesoftware.com Subject: Re: [hlcoders] FW: SDK Needs to be fixed

Re: [hlcoders] FW: SDK Needs to be fixed

2007-04-18 Thread Tony \omega\ Sergi
-- [ Picked text/plain from multipart/alternative ] Yeah, it does. On 4/19/07, Yahn Bernier [EMAIL PROTECTED] wrote: Does this error occur from a vanilla install of the SDK code? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Justin Krenz Sent: