Are you sure you are not declaring it from inside some macro? Because the
linker suggest it's defined somewhere, if you can, upload the source code
somewhere and link it here.
- Original Message -
From: Yaakov Smith m4ngr...@gmail.com
To: 'Discussion of Half-Life Programming'
Hi List,
I'd like to be able to display the key for a current command, e.g.
phys_swap, on the HUD.
Is it possible to find out what key is currently bound to a command on
the client?
Thanks!
Rich
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Rich,
key_listboundkeys
http://developer.valvesoftware.com/wiki/Console_Command_List
Take care
Steve
On Fri, May 15, 2009 at 5:11 PM, Richard Slaughter
slau...@vault13.co.uk wrote:
Hi List,
I'd like to be able to display the key for a current command, e.g.
phys_swap, on the HUD.
Is it
The ConCommand key_findbinding does that. I'm not sure where it's defined or
if it is in the SDK at all.
On Fri, May 15, 2009 at 11:11 PM, Richard Slaughter slau...@vault13.co.uk
wrote:
Hi List,
I'd like to be able to display the key for a current command, e.g.
phys_swap, on the HUD.
Is it
Take a look at the *KeyHintText* usermessage. This will display a panel on
the HUD with the key and a short message of your choice.
2009/5/15 Richard Slaughter slau...@vault13.co.uk
Hi List,
I'd like to be able to display the key for a current command, e.g.
phys_swap, on the HUD.
Is it
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