game to read, when other level loaded
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hi I have a question about players inventory in goldsrc. How can I get
every player inventory, weapons, ammo, and player name(I think I know how
to get player name), I will write all data to text file and I will use it
later.
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Player name is stored in entvars_t::netname.
Ammo is stored in CBasePlayer::m_rgAmmo, Ammo type info is stored in
CBasePlayerItem::AmmoInfoArray.
Weapons are stored in m_rgpPlayerItems; each index in that array is a
HUD slot, the weapons are a linked list.
Weapon type info is stored in
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