[hlcoders] Finished a bot. But how do i build a linux release?

2002-02-22 Thread SmiLeY
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Do i need to build a version for linux? also how would this be done? Thanks. -- ___ To unsubscribe, edit your list preferences, or view the list

Re: [hlcoders] Finished a bot. But how do i build a linux release?

2002-02-22 Thread SmiLeY
can't i just export a makefile from windows? or will this not work when it comes to compiling for a linux machine? - Original Message - From: botman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, February 22, 2002 4:47 PM Subject: Re: [hlcoders] Finished a bot. But how do i build

Re: [hlcoders] Finished a bot. But how do i build a linux release?

2002-02-22 Thread SmiLeY
i think im best of buying a 10-20 gig hd and installing linux. Shell i use mandrake or redhat? - Original Message - From: botman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, February 22, 2002 5:19 PM Subject: Re: [hlcoders] Finished a bot. But how do i build a linux release?

[hlcoders] Ok Thanks for the help guys. New topic: Menu positions.

2002-02-22 Thread SmiLeY
How would i place a menu in the centre of the the screen or at the lower bottom like counter-strike. i don't like to copy, but im running out of places to put things :(. When i call UTIL_ShowMenu will i need to change the const float*pOrigin to change the location? also this is currently

Re: [hlcoders] Won ID's

2002-02-22 Thread SmiLeY
mean to post as a root topic? Simon -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of SmiLeY Sent: 22 February 2002 23:59 To: [EMAIL PROTECTED] Subject: [hlcoders] Won ID's How do you get the won id of the current player which is joining the game

Re: [hlcoders] Won ID's

2002-02-22 Thread SmiLeY
hello :) - Original Message - From: Paul Kirby [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, February 23, 2002 12:33 AM Subject: Re: [hlcoders] Won ID's Hello SmiLeY - Original Message - From: SmiLeY [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, February

[hlcoders] Remote bots

2002-02-22 Thread SmiLeY
; } - // SmiLeY for (i=0; i 32; i++) { if ((the_player_admin_s[i].is_used == TRUE) (the_player_admin_s[i].pEdict ==pEntity)) { // someone kicked this bot off of the server... the_player_admin_s[i].pEdict = NULL; the_player_admin_s[i].is_used

Re: [hlcoders] Remote bots

2002-02-23 Thread SmiLeY
I want to do this without using rcon. - Original Message - From: botman [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Saturday, February 23, 2002 2:01 PM Subject: Re: [hlcoders] Remote bots i wanted to add a remote bot feature to my bots which will allow clients to control the

[hlcoders] server crash's with bots and clients

2002-02-23 Thread SmiLeY
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] If a client enters addbot into the console the server will crash. why would this happen? i want a bot to be added when a client enters addbot on a dedicated server? if (FStrEq(pcmd, addbot)) {

[hlcoders] LOL

2002-02-24 Thread SmiLeY
This is a multi-part message in MIME format. -- -- [ Picked text/plain from multipart/alternative ] I used a windows api function in my botcode and i tried to compile it on linux lol. -- [ rolleyes.gif of type image/gif deleted ] -- ___ To

Re: [hlcoders] Finished a bot. But how do i build a linux release?

2002-02-27 Thread SmiLeY
code to be compliant and using the latest compilers. It's not that hard and only takes an hour or two from scratch with the correctfp.pl script. Mufasa [EMAIL PROTECTED] www.firetiger.net -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of SmiLeY