Two things:
First, I completely agree with Adam's analysis. From what I see, Valve
makes most of it's money from Steam, not games. I wouldn't be
surprised if some of their games actually failed to make a profit,
given how long their dev times are. Further, the Mac has nothing to
compete with
Your best bet would be to run it in a debugger or virtual machine, and use
that to pause/unpause the engine.
As for contacting Valve, you've already done all you can. Valve doesn't
support it anymore beyond The game currently on Steam will be playable.
Which is better than some. With Bioshock,
Since I'm the only one on my mod, I just have an ancient (P3-era
Celeron, GeForce 2, 384 megs of RAM) PC working as a Samba server.
Every time I do major work, I copy it over. So when my main computer's
hard drive started acting up, I didn't lose any mod code. I've got an
identical hard drive in
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