Hello, Ralph, and thanks for responding. Did you ever get my e-mail off
list the last time?
(1) Are all players predicted?
So far as I can tell. PM_Move runs on the server and the player's
client. This is the physics prediction, there may be other predicted
things that work differently.
I haven't tried adding other
(non-player) entities to see if hey have an entity_state_s associated
with
them.
Now I have. It doesn't look like they do, or at least it's not coming
through HUD_TxferPredictionData. Probably the latter?
Actually, you can access an entity_state_s for
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