Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-29 Thread bloodykenny
My only wish is for no new features until all the bugs are fixed. At 2006/07/26 03:06 AM, Sebastian 'Darth.Hunter' Kreutz wrote: This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello and welcome Mike! It's great to hear that VALVe now introduces

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-27 Thread Wraiyth
-- [ Picked text/plain from multipart/alternative ] Yep, but HL2SP mods don't use engine 2 On 7/27/06, Aaron Schiff [EMAIL PROTECTED] wrote: -- [ Picked text/plain from multipart/alternative ] Phong shading is already a part of Base Source Engine 2 -- ts2do --

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-27 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] Is Base Source Engine 2 downloaded if HL2 is installed? If so, you could just mount 212. -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit:

[hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Sebastian 'Darth.Hunter' Kreutz
This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] Hello and welcome Mike! It's great to hear that VALVe now introduces some sort of Community Manager. Alfred always provides kind help here about update news, but someone who exclusively takes care of

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Wraiyth
-- [ Picked text/plain from multipart/alternative ] Apart from the widely expected stuff, I'm mainly hoping that the shader source for alot of the shaders will be updates (having to hack around for lightmappedgeneric is a pain in the arse). Vertex lighting, the Phong lighting, and if possible,

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Robbie Groenewoudt
-- [ Picked text/plain from multipart/alternative ] Stuff from Episode Two isn't probably ready. But stuff like phong shading, motion blur and other stuff from Ep1 are. I'll be already very happy if we only get that. On 7/26/06, Wraiyth [EMAIL PROTECTED] wrote: -- [ Picked text/plain from

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Michael Kramer
-- [ Picked text/plain from multipart/alternative ] The Motion blur and Depth of Field won't be coming, it takes 2 seconds to render each frame on Valve's Computer's. They won't release it until Hardware can handle it. I just want to get the FacePoser 2 System and Phong Shading. --

RE: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Tony \omega\ Sergi
: Re: [hlcoders] Upcoming SDK Release (wishlist) -- [ Picked text/plain from multipart/alternative ] The Motion blur and Depth of Field won't be coming, it takes 2 seconds to render each frame on Valve's Computer's. They won't release it until Hardware can handle it. I just want to get

Re: [hlcoders] Upcoming SDK Release (wishlist)

2006-07-26 Thread Aaron Schiff
-- [ Picked text/plain from multipart/alternative ] Phong shading is already a part of Base Source Engine 2 -- ts2do -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: