Re: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll
E drive? ~Ghoul Lets leave it at that...
RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll
E drive? Yes. All my HL stuff is on it's own drive. (I'm not lame, really I'm not...) -James Corvidae Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll
I'll assume you already tried to do a Build-Rebuild All. If not, try that first. I did, yes. Same result. If you have tried that try running dumpbin /exports (from the MSVC bin directory) of the client.dll file to see if it can dump the exported function names. Perhaps the client.dll is corrupt some how. I attached the (somewhat sizeable) output to this message. No errors, so I assume it went okay. I tried deleting the DLL and recreating it, didn't work. Tried removing the directory, in case that got corrupted somehow, but that didn't help either. =( -James Corvidae Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com) Microsoft (R) COFF Binary File Dumper Version 6.00.8168 Copyright (C) Microsoft Corp 1992-1998. All rights reserved. Dump of file E:\half-life\underhive\cl_dlls\client.dll File Type: DLL Section contains the following exports for client.dll 0 characteristics 3C0F4EB2 time date stamp Thu Dec 06 02:55:46 2001 0.00 version 1 ordinal base 451 number of functions 451 number of names ordinal hint RVA name 10 236F ??0?$Dar@D@vgui@@QAE@H@Z 21 17B7 ??0?$Dar@D@vgui@@QAE@XZ 32 2590 ??0?$Dar@H@vgui@@QAE@H@Z 43 1EB5 ??0?$Dar@H@vgui@@QAE@XZ 54 12A8 ??0?$Dar@PAD@vgui@@QAE@H@Z 65 1181 ??0?$Dar@PAD@vgui@@QAE@XZ 76 184D ??0?$Dar@PAV?$Dar@D@vgui@@@vgui@@QAE@H@Z 87 32A1 ??0?$Dar@PAV?$Dar@D@vgui@@@vgui@@QAE@XZ 98 144C ??0?$Dar@PAVActionSignal@vgui@@@vgui@@QAE@H@Z 109 10D7 ??0?$Dar@PAVActionSignal@vgui@@@vgui@@QAE@XZ 11A 2338 ??0?$Dar@PAVButton@vgui@@@vgui@@QAE@H@Z 12B 2063 ??0?$Dar@PAVButton@vgui@@@vgui@@QAE@XZ 13C 1E65 ??0?$Dar@PAVChangeSignal@vgui@@@vgui@@QAE@H@Z 14D 27D9 ??0?$Dar@PAVChangeSignal@vgui@@@vgui@@QAE@XZ 15E 1802 ??0?$Dar@PAVDesktopIcon@vgui@@@vgui@@QAE@H@Z 16F 1BF4 ??0?$Dar@PAVDesktopIcon@vgui@@@vgui@@QAE@XZ 17 10 18E8 ??0?$Dar@PAVFocusChangeSignal@vgui@@@vgui@@QAE@H@Z 18 11 3102 ??0?$Dar@PAVFocusChangeSignal@vgui@@@vgui@@QAE@XZ 19 12 2A77 ??0?$Dar@PAVFrame@vgui@@@vgui@@QAE@H@Z 20 13 1D84 ??0?$Dar@PAVFrame@vgui@@@vgui@@QAE@XZ 21 14 170D ??0?$Dar@PAVFrameSignal@vgui@@@vgui@@QAE@H@Z 22 15 31FC ??0?$Dar@PAVFrameSignal@vgui@@@vgui@@QAE@XZ 23 16 2B21 ??0?$Dar@PAVInputSignal@vgui@@@vgui@@QAE@H@Z 24 17 1163 ??0?$Dar@PAVInputSignal@vgui@@@vgui@@QAE@XZ 25 18 1D43 ??0?$Dar@PAVIntChangeSignal@vgui@@@vgui@@QAE@H@Z 26 19 2F72 ??0?$Dar@PAVIntChangeSignal@vgui@@@vgui@@QAE@XZ 27 1A 1B22 ??0?$Dar@PAVLabel@vgui@@@vgui@@QAE@H@Z 28 1B 2E3C ??0?$Dar@PAVLabel@vgui@@@vgui@@QAE@XZ 29 1C 29A5 ??0?$Dar@PAVPanel@vgui@@@vgui@@QAE@H@Z 30 1D 2B85 ??0?$Dar@PAVPanel@vgui@@@vgui@@QAE@XZ 31 1E 2D9C ??0?$Dar@PAVRepaintSignal@vgui@@@vgui@@QAE@H@Z 32 1F 2162 ??0?$Dar@PAVRepaintSignal@vgui@@@vgui@@QAE@XZ 33 20 23F6 ??0?$Dar@PAVSurfaceBase@vgui@@@vgui@@QAE@H@Z 34 21 2A2C ??0?$Dar@PAVSurfaceBase@vgui@@@vgui@@QAE@XZ 35 22 3472 ??0?$Dar@PAVTickSignal@vgui@@@vgui@@QAE@H@Z 36 23 14A1 ??0?$Dar@PAVTickSignal@vgui@@@vgui@@QAE@XZ 37 24 335F ??0ActionSignal@vgui@@QAE@ABV01@@Z 38 25 1947 ??0ActionSignal@vgui@@QAE@XZ 39 26 1A78 ??0App@vgui@@QAE@ABV01@@Z 40 27 33FF ??0Bitmap@vgui@@QAE@ABV01@@Z 41 28 2833 ??0BitmapTGA@vgui@@QAE@ABV01@@Z 42 29 2725 ??0Border@vgui@@QAE@ABV01@@Z 43 2A 2E2D ??0BorderLayout@vgui@@QAE@ABV01@@Z 44 2B 1ECE ??0BuildGroup@vgui@@QAE@ABV01@@Z 45 2C 1712 ??0Button@vgui@@QAE@ABV01@@Z 46 2D 1951 ??0Color@vgui@@QAE@ABV01@@Z 47 2E 1D07 ??0Cursor@vgui@@QAE@ABV01@@Z 48 2F 1C58 ??0DataInputStream@vgui@@QAE@ABV01@@Z 49 30 190B ??0DesktopIcon@vgui@@QAE@ABV01@@Z 50 31 1D02 ??0EtchedBorder@vgui@@QAE@ABV01@@Z 51 32 1AA5 ??0FileInputStream@vgui@@QAE@ABV01@@Z 52 33 2A1D ??0Font@vgui@@QAE@ABV01@@Z 53 34 19F6 ??0Frame@vgui@@QAE@ABV01@@Z 54 35 349F ??0HeaderPanel@vgui@@QAE@ABV01@@Z 55 36 197E ??0Image@vgui@@QAE@ABV01@@Z 56 37 33E6 ??0ImagePanel@vgui@@QAE@ABV01@@Z 57 38 25FE ??0InputSignal@vgui@@QAE@ABV01@@Z 58 39 2C9D ??0InputSignal@vgui@@QAE@XZ 59 3A 187F ??0InputStream@vgui@@QAE@ABV01@@Z 60 3B 1D11 ??0InputStream@vgui@@QAE@XZ
RE: [hlcoders] could not load library E:\Half-Life\underhive\cl_dlls\client.dll
The thing is, I've only changed one line in the file (to initialize the system I was working on in HUD_Init), and that change was over a month ago. All I was doing when the error started occurring was playing with some timings in some custom effects I was working on, called from the TriAPI. Nothing that would even come close to messing with the DLL loading functions. =/ Another thing I just tried... adding an ASM breakpoint at the very top of Initialize, like in Sys_Error on the client: _asm { int 3 }; That wasn't even hit, meaning that Initialize isn't getting called. Now I'm convinced there's something very wierd happening, especially when other people compiling the code get the same problem. To top it off, this happened to me a few months ago with OpFor. Started it up one day, bailed out with exactly the same message. Something very strange is going on... -James Corvidae Williams ([EMAIL PROTECTED]) Administrator, Wavelength Forums (http://www.planethalflife.com/wavelength) Co-Leader / Coder, Underhive (http://www.underhive.com) ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders