Does the ASW snow particle have some kind of control point lock on it? What in it doesn't work for you? -Nick S.
--- On Sun, 9/19/10, hlcoders-requ...@list.valvesoftware.com <hlcoders-requ...@list.valvesoftware.com> wrote: From: hlcoders-requ...@list.valvesoftware.com <hlcoders-requ...@list.valvesoftware.com> Subject: hlcoders Digest, Vol 31, Issue 19 To: hlcoders@list.valvesoftware.com Date: Sunday, September 19, 2010, 3:00 PM Send hlcoders mailing list submissions to hlcoders@list.valvesoftware.com To subscribe or unsubscribe via the World Wide Web, visit http://list.valvesoftware.com/mailman/listinfo/hlcoders or, via email, send a message with subject or body 'help' to hlcoders-requ...@list.valvesoftware.com You can reach the person managing the list at hlcoders-ow...@list.valvesoftware.com When replying, please edit your Subject line so it is more specific than "Re: Contents of hlcoders digest..." Today's Topics: 1. Particle precipitation like Alien Swarm? (Tobias Kammersgaard) ---------------------------------------------------------------------- Message: 1 Date: Sun, 19 Sep 2010 00:15:14 +0200 From: Tobias Kammersgaard <tobias.kammersga...@gmail.com> Subject: [hlcoders] Particle precipitation like Alien Swarm? To: Discussion of Half-Life Programming <hlcoders@list.valvesoftware.com> Message-ID: <aanlktikts3p9itiuezdv0baozrcueeigythveacev...@mail.gmail.com> Content-Type: text/plain; charset=ISO-8859-1 Hey list! I'm trying to recreate the effect the guys behind Alien Swarm created for their snow. However I can't get it to work. The particle system they're using, got 3 control points. The code uses four control points to determine the boundary of the brush and where the particle system should expand to. I ported the ASW code just fine, but I can't recreate the exact particle system seeing there's some new particle operators and such available in the ASW engine. I'm wondering if anyone could shed some light on this, or point me in the right direction? Thanks in advance! - ScarT ------------------------------ _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders End of hlcoders Digest, Vol 31, Issue 19 **************************************** _______________________________________________ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders