RE: [hlcoders] Assert error
What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
My friend ran into the same problem compiling the debug build of HL2DM. I think he found the non-existant weapon data names in the dev console in the release build, but I can ask him later, not sure if he figured it out. All else fails have it Msg() the names as it tries them then grab the one right before the assertion and check it out. Daniel Jennings - Original Message - From: r00t 3:16 [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 4:42 PM Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
Not sure exactly looking into it more, This is a fresh install of the HL2DM sdk nothing changed... Thought maybe someone else had this problem :) r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Adrian Finol [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 7:54 PM Subject: RE: [hlcoders] Assert error What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
Just set developer to 1, and it should tell you the filenames that are missing. I don't remember all of them, but two of them were called bugbait.txt and citizensuitcase.txt or something like that. In the scripts folder. ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
From stable release: Error reading weapon data file for: weapon_citizensuitcase Error reading weapon data file for: weapon_citizenpackage Error reading weapon data file for: weapon_bugbait Error reading weapon data file for: weapon_annabelle Fix that and it should be good to go, if ours are matching in these circumstances. - Original Message - From: Adrian Finol [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 4:54 PM Subject: RE: [hlcoders] Assert error What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
Yes those a the files needed to fix the problem. However I did include them, and it seems you must include the models for the weapons also. Why are these included in the HL2DM SDK ? Why aren't the weapon script files / models included? I would imagine valve overlooked these and forgot to remove them? It would be nice if the next hl2dm sdk update has these removed or has the included script / models included :P r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Daniel Jennings [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 8:12 PM Subject: Re: [hlcoders] Assert error From stable release: Error reading weapon data file for: weapon_citizensuitcase Error reading weapon data file for: weapon_citizenpackage Error reading weapon data file for: weapon_bugbait Error reading weapon data file for: weapon_annabelle Fix that and it should be good to go, if ours are matching in these circumstances. - Original Message - From: Adrian Finol [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 4:54 PM Subject: RE: [hlcoders] Assert error What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
I think I read that they are in the HL2SP GCF and you can copy them to your scripts folder? Not sure though, might wanna check it out. - Original Message - From: r00t 3:16 [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 6:14 PM Subject: Re: [hlcoders] Assert error Yes those a the files needed to fix the problem. However I did include them, and it seems you must include the models for the weapons also. Why are these included in the HL2DM SDK ? Why aren't the weapon script files / models included? I would imagine valve overlooked these and forgot to remove them? It would be nice if the next hl2dm sdk update has these removed or has the included script / models included :P r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Daniel Jennings [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 8:12 PM Subject: Re: [hlcoders] Assert error From stable release: Error reading weapon data file for: weapon_citizensuitcase Error reading weapon data file for: weapon_citizenpackage Error reading weapon data file for: weapon_bugbait Error reading weapon data file for: weapon_annabelle Fix that and it should be good to go, if ours are matching in these circumstances. - Original Message - From: Adrian Finol [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 4:54 PM Subject: RE: [hlcoders] Assert error What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] Assert error
Yes, they are in the source engine.gcf file actually, incase anyone was wondering... r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Daniel Jennings [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 9:41 PM Subject: Re: [hlcoders] Assert error I think I read that they are in the HL2SP GCF and you can copy them to your scripts folder? Not sure though, might wanna check it out. - Original Message - From: r00t 3:16 [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 6:14 PM Subject: Re: [hlcoders] Assert error Yes those a the files needed to fix the problem. However I did include them, and it seems you must include the models for the weapons also. Why are these included in the HL2DM SDK ? Why aren't the weapon script files / models included? I would imagine valve overlooked these and forgot to remove them? It would be nice if the next hl2dm sdk update has these removed or has the included script / models included :P r00t 3:16 CQC Gaming www.cqc-gaming.com - Original Message - From: Daniel Jennings [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 8:12 PM Subject: Re: [hlcoders] Assert error From stable release: Error reading weapon data file for: weapon_citizensuitcase Error reading weapon data file for: weapon_citizenpackage Error reading weapon data file for: weapon_bugbait Error reading weapon data file for: weapon_annabelle Fix that and it should be good to go, if ours are matching in these circumstances. - Original Message - From: Adrian Finol [EMAIL PROTECTED] To: hlcoders@list.valvesoftware.com Sent: Tuesday, February 22, 2005 4:54 PM Subject: RE: [hlcoders] Assert error What does GetClassname() return? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16 Sent: Tuesday, February 22, 2005 4:43 PM To: hlcoders@list.valvesoftware.com Subject: [hlcoders] Assert error This is a multi-part message in MIME format. -- [ Picked text/plain from multipart/alternative ] In basecombatweapon_shared.cpp Around line 198. else { Assert( !Missing weapon script file ); // Couldn't read data file, remove myself Msg( Error reading weapon data file for: %s\n, GetClassname() ); // Remove( ); //don't remove, this gets released soon! } When launching the HL2DM sdk it starts to load a map and gives an assert which breaks at the above code. What weapon is it looking for? I have all the script files in the scripts directory? r00t 3:16 CQC Gaming www.cqc-gaming.com -- ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders