RE: [hlcoders] Assert error

2005-02-22 Thread Adrian Finol
What does GetClassname() return?

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Tuesday, February 22, 2005 4:43 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Assert error

This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] In
basecombatweapon_shared.cpp

Around line 198.

else

{

Assert( !Missing weapon script file );

// Couldn't read data file, remove myself

Msg( Error reading weapon data file for: %s\n, GetClassname() );

// Remove( ); //don't remove, this gets released soon!

}

When launching the HL2DM sdk it starts to load a map and gives an assert
which breaks at the above code.
What weapon is it looking for? I have all the script files in the
scripts directory?


r00t 3:16
CQC Gaming
www.cqc-gaming.com
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Re: [hlcoders] Assert error

2005-02-22 Thread Daniel Jennings
My friend ran into the same problem compiling the debug build of HL2DM. I
think he found the non-existant weapon data names in the dev console in the
release build, but I can ask him later, not sure if he figured it out.

All else fails have it Msg() the names as it tries them then grab the one
right before the assertion and check it out.

Daniel Jennings


- Original Message -
From: r00t 3:16 [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 4:42 PM
Subject: [hlcoders] Assert error


 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ]
 In basecombatweapon_shared.cpp

 Around line 198.

 else

 {

 Assert( !Missing weapon script file );

 // Couldn't read data file, remove myself

 Msg( Error reading weapon data file for: %s\n, GetClassname() );

 // Remove( ); //don't remove, this gets released soon!

 }

 When launching the HL2DM sdk it starts to load a map and gives an assert
which breaks at the above code.
 What weapon is it looking for? I have all the script files in the scripts
directory?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com
 --


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Re: [hlcoders] Assert error

2005-02-22 Thread r00t 3:16
Not sure exactly looking into it more,
This is a fresh install of the HL2DM sdk nothing changed...
Thought maybe someone else had this problem :)
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: Adrian Finol [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 7:54 PM
Subject: RE: [hlcoders] Assert error

What does GetClassname() return?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Tuesday, February 22, 2005 4:43 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Assert error
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] In
basecombatweapon_shared.cpp
Around line 198.
else
{
Assert( !Missing weapon script file );
// Couldn't read data file, remove myself
Msg( Error reading weapon data file for: %s\n, GetClassname() );
// Remove( ); //don't remove, this gets released soon!
}
When launching the HL2DM sdk it starts to load a map and gives an assert
which breaks at the above code.
What weapon is it looking for? I have all the script files in the
scripts directory?
r00t 3:16
CQC Gaming
www.cqc-gaming.com
--
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Re: [hlcoders] Assert error

2005-02-22 Thread Oscar Björhn
Just set developer to 1, and it should tell you the filenames that are missing.
I don't remember all of them, but two of them were called bugbait.txt
and citizensuitcase.txt or something like that. In the scripts folder.

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Re: [hlcoders] Assert error

2005-02-22 Thread Daniel Jennings
From stable release:

Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle

Fix that and it should be good to go, if ours are matching in these
circumstances.

- Original Message -
From: Adrian Finol [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 4:54 PM
Subject: RE: [hlcoders] Assert error


 What does GetClassname() return?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
 Sent: Tuesday, February 22, 2005 4:43 PM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Assert error

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ] In
 basecombatweapon_shared.cpp

 Around line 198.

 else

 {

 Assert( !Missing weapon script file );

 // Couldn't read data file, remove myself

 Msg( Error reading weapon data file for: %s\n, GetClassname() );

 // Remove( ); //don't remove, this gets released soon!

 }

 When launching the HL2DM sdk it starts to load a map and gives an assert
 which breaks at the above code.
 What weapon is it looking for? I have all the script files in the
 scripts directory?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com
 --


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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Re: [hlcoders] Assert error

2005-02-22 Thread r00t 3:16
Yes those a the files needed to fix the problem.
However I did include them, and it seems you must include the models for the
weapons also.
Why are these included in the HL2DM SDK ?
Why aren't the weapon script files / models included?
I would imagine valve overlooked these and forgot to remove them?
It would be nice if the next hl2dm sdk update has these removed or has the
included script / models included :P

r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: Daniel Jennings [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 8:12 PM
Subject: Re: [hlcoders] Assert error

From stable release:
Error reading weapon data file for: weapon_citizensuitcase
Error reading weapon data file for: weapon_citizenpackage
Error reading weapon data file for: weapon_bugbait
Error reading weapon data file for: weapon_annabelle
Fix that and it should be good to go, if ours are matching in these
circumstances.
- Original Message -
From: Adrian Finol [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 4:54 PM
Subject: RE: [hlcoders] Assert error

What does GetClassname() return?
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
Sent: Tuesday, February 22, 2005 4:43 PM
To: hlcoders@list.valvesoftware.com
Subject: [hlcoders] Assert error
This is a multi-part message in MIME format.
--
[ Picked text/plain from multipart/alternative ] In
basecombatweapon_shared.cpp
Around line 198.
else
{
Assert( !Missing weapon script file );
// Couldn't read data file, remove myself
Msg( Error reading weapon data file for: %s\n, GetClassname() );
// Remove( ); //don't remove, this gets released soon!
}
When launching the HL2DM sdk it starts to load a map and gives an assert
which breaks at the above code.
What weapon is it looking for? I have all the script files in the
scripts directory?
r00t 3:16
CQC Gaming
www.cqc-gaming.com
--
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Re: [hlcoders] Assert error

2005-02-22 Thread Daniel Jennings
I think I read that they are in the HL2SP GCF and you can copy them to your
scripts folder? Not sure though, might wanna check it out.


- Original Message -
From: r00t 3:16 [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 6:14 PM
Subject: Re: [hlcoders] Assert error


 Yes those a the files needed to fix the problem.
 However I did include them, and it seems you must include the models for
the
 weapons also.
 Why are these included in the HL2DM SDK ?
 Why aren't the weapon script files / models included?

 I would imagine valve overlooked these and forgot to remove them?

 It would be nice if the next hl2dm sdk update has these removed or has the
 included script / models included :P




 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com
 - Original Message -
 From: Daniel Jennings [EMAIL PROTECTED]
 To: hlcoders@list.valvesoftware.com
 Sent: Tuesday, February 22, 2005 8:12 PM
 Subject: Re: [hlcoders] Assert error


  From stable release:
 
  Error reading weapon data file for: weapon_citizensuitcase
  Error reading weapon data file for: weapon_citizenpackage
  Error reading weapon data file for: weapon_bugbait
  Error reading weapon data file for: weapon_annabelle
 
  Fix that and it should be good to go, if ours are matching in these
  circumstances.
 
  - Original Message -
  From: Adrian Finol [EMAIL PROTECTED]
  To: hlcoders@list.valvesoftware.com
  Sent: Tuesday, February 22, 2005 4:54 PM
  Subject: RE: [hlcoders] Assert error
 
 
  What does GetClassname() return?
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
  Sent: Tuesday, February 22, 2005 4:43 PM
  To: hlcoders@list.valvesoftware.com
  Subject: [hlcoders] Assert error
 
  This is a multi-part message in MIME format.
  --
  [ Picked text/plain from multipart/alternative ] In
  basecombatweapon_shared.cpp
 
  Around line 198.
 
  else
 
  {
 
  Assert( !Missing weapon script file );
 
  // Couldn't read data file, remove myself
 
  Msg( Error reading weapon data file for: %s\n, GetClassname() );
 
  // Remove( ); //don't remove, this gets released soon!
 
  }
 
  When launching the HL2DM sdk it starts to load a map and gives an
assert
  which breaks at the above code.
  What weapon is it looking for? I have all the script files in the
  scripts directory?
 
 
  r00t 3:16
  CQC Gaming
  www.cqc-gaming.com
  --
 
 
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Re: [hlcoders] Assert error

2005-02-22 Thread r00t 3:16
Yes, they are in the source engine.gcf file actually, incase anyone was
wondering...
r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: Daniel Jennings [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 9:41 PM
Subject: Re: [hlcoders] Assert error

I think I read that they are in the HL2SP GCF and you can copy them to your
scripts folder? Not sure though, might wanna check it out.
- Original Message -
From: r00t 3:16 [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 6:14 PM
Subject: Re: [hlcoders] Assert error

Yes those a the files needed to fix the problem.
However I did include them, and it seems you must include the models for
the
weapons also.
Why are these included in the HL2DM SDK ?
Why aren't the weapon script files / models included?
I would imagine valve overlooked these and forgot to remove them?
It would be nice if the next hl2dm sdk update has these removed or has
the
included script / models included :P

r00t 3:16
CQC Gaming
www.cqc-gaming.com
- Original Message -
From: Daniel Jennings [EMAIL PROTECTED]
To: hlcoders@list.valvesoftware.com
Sent: Tuesday, February 22, 2005 8:12 PM
Subject: Re: [hlcoders] Assert error
 From stable release:

 Error reading weapon data file for: weapon_citizensuitcase
 Error reading weapon data file for: weapon_citizenpackage
 Error reading weapon data file for: weapon_bugbait
 Error reading weapon data file for: weapon_annabelle

 Fix that and it should be good to go, if ours are matching in these
 circumstances.

 - Original Message -
 From: Adrian Finol [EMAIL PROTECTED]
 To: hlcoders@list.valvesoftware.com
 Sent: Tuesday, February 22, 2005 4:54 PM
 Subject: RE: [hlcoders] Assert error


 What does GetClassname() return?

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED] On Behalf Of r00t 3:16
 Sent: Tuesday, February 22, 2005 4:43 PM
 To: hlcoders@list.valvesoftware.com
 Subject: [hlcoders] Assert error

 This is a multi-part message in MIME format.
 --
 [ Picked text/plain from multipart/alternative ] In
 basecombatweapon_shared.cpp

 Around line 198.

 else

 {

 Assert( !Missing weapon script file );

 // Couldn't read data file, remove myself

 Msg( Error reading weapon data file for: %s\n, GetClassname() );

 // Remove( ); //don't remove, this gets released soon!

 }

 When launching the HL2DM sdk it starts to load a map and gives an
assert
 which breaks at the above code.
 What weapon is it looking for? I have all the script files in the
 scripts directory?


 r00t 3:16
 CQC Gaming
 www.cqc-gaming.com
 --


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 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


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