I'm trying to add some information that I want to encode and send over to
the client by storing it in the weapon_data_t structure.
Can't you use the user fields that already exist in weapon_data_t?
___
To unsubscribe, edit your list preferences,
Can't you use the user fields that already exist in weapon_data_t?
I can, yes. And if the weapon_data_t structure can't be edited, that's what
I'll do.
I just find it odd that you have some extremely weapon-specific members like
m_flPumpTime in the weapon_data structure, but it seems like you
PROTECTED]
Subject: RE: [hlcoders] Extending weapon_data_t
Can't you use the user fields that already exist in weapon_data_t?
I can, yes. And if the weapon_data_t structure can't be
edited, that's what
I'll do.
I just find it odd that you have some extremely
weapon-specific members like
Yes, changing code in weaponinfo.h would require an engine recompile for
which you have no source.
-scott
- Original Message -
From: Chris Glein [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Sunday, March 17, 2002 12:28 PM
Subject: [hlcoders] Extending weapon_data_t
I'm trying to add
4 matches
Mail list logo