RE: [hlcoders] The Torque engine
It depends on how you define success. I don't think it was, if it didn't get me to buy it or want to buy it then it wasn't a success (to me). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Tom Sent: Friday, April 05, 2002 9:15 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine but it was a success... - Original Message - From: Scott Velasquez [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, April 05, 2002 8:57 AM Subject: RE: [hlcoders] The Torque engine Tribes2 lack of success had nothing to do with the engine. -scottv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le Pointu Sent: Friday, April 05, 2002 1:51 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Ok, so I suppose that Torque engine is not a good engine, Tribes2 never met success isn't it ? On 4 Apr 2002 at 17:45, Miguel Aleman wrote: If you use two copies you have to buy it twice. After all, what if the other developer keeps the code and uses it for their later projects? The price is cheap enough considering the technology. I got a copy. - Original Message - From: Bob le Pointu [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 04, 2002 2:18 AM Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] The Torque engine
Well, I would say that Tribes 2 was a limited success. It sold quite a few copies, but not enough to be a smash. The engine however is of the current generation and is up to par with those in UT and Q3. - Original Message - From: Philip (Fiber) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, April 05, 2002 4:26 AM Subject: RE: [hlcoders] The Torque engine It depends on how you define success. I don't think it was, if it didn't get me to buy it or want to buy it then it wasn't a success (to me). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Tom Sent: Friday, April 05, 2002 9:15 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine but it was a success... - Original Message - From: Scott Velasquez [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, April 05, 2002 8:57 AM Subject: RE: [hlcoders] The Torque engine Tribes2 lack of success had nothing to do with the engine. -scottv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le Pointu Sent: Friday, April 05, 2002 1:51 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Ok, so I suppose that Torque engine is not a good engine, Tribes2 never met success isn't it ? On 4 Apr 2002 at 17:45, Miguel Aleman wrote: If you use two copies you have to buy it twice. After all, what if the other developer keeps the code and uses it for their later projects? The price is cheap enough considering the technology. I got a copy. - Original Message - From: Bob le Pointu [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 04, 2002 2:18 AM Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Yeah, the graphics were good; the main thing I didn't like was the actual game play. Kind of hard to explain, it was something about how it all was played that I didn't like. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Miguel Aleman Sent: Saturday, April 06, 2002 12:10 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Well, I would say that Tribes 2 was a limited success. It sold quite a few copies, but not enough to be a smash. The engine however is of the current generation and is up to par with those in UT and Q3. - Original Message - From: Philip (Fiber) [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, April 05, 2002 4:26 AM Subject: RE: [hlcoders] The Torque engine It depends on how you define success. I don't think it was, if it didn't get me to buy it or want to buy it then it wasn't a success (to me). -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]] On Behalf Of Tom Sent: Friday, April 05, 2002 9:15 PM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine but it was a success... - Original Message - From: Scott Velasquez [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Friday, April 05, 2002 8:57 AM Subject: RE: [hlcoders] The Torque engine Tribes2 lack of success had nothing to do with the engine. -scottv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le Pointu Sent: Friday, April 05, 2002 1:51 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Ok, so I suppose that Torque engine is not a good engine, Tribes2 never met success isn't it ? On 4 Apr 2002 at 17:45, Miguel Aleman wrote: If you use two copies you have to buy it twice. After all, what if the other developer keeps the code and uses it for their later projects? The price is cheap enough considering the technology. I got a copy. - Original Message - From: Bob le Pointu [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 04, 2002 2:18 AM Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] The Torque engine
Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
would you rather pay $100,000.00 for FULL engine source or $100.00? even if you have three coders it is still a hell of a lot cheaper than $100,000.00! -Original Message- From: Bob le Pointu [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 04, 2002 03:18 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Or, how about spending $0 for the FULL engine source for CrystalSpace? Is is opensource, free, extremely well maintain and works on pretty much any platform imaginable. I'll probably go with it for my next project ;) Rob Prouse Tour of Duty Mod http://www.tourofdutymod.com At 09:55 AM 04/04/2002 -0500, you wrote: would you rather pay $100,000.00 for FULL engine source or $100.00? even if you have three coders it is still a hell of a lot cheaper than $100,000.00! -Original Message- From: Bob le Pointu [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 04, 2002 03:18 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Quake 2 source is free if you GPL it. You could use the Quake 2 source to make a commercial game, sell it and make 5 million dollars, without paying id a cent (if you put your source code on the disk) If you want to keep your source code private, you pay id a flat $10k, no royalties, even if you make 13 bajillion dollars. david -Original Message- From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 04, 2002 8:55 AM To: [EMAIL PROTECTED] Subject: RE: [hlcoders] The Torque engine would you rather pay $100,000.00 for FULL engine source or $100.00? even if you have three coders it is still a hell of a lot cheaper than $100,000.00! -Original Message- From: Bob le Pointu [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 04, 2002 03:18 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] The Torque engine
If you use two copies you have to buy it twice. After all, what if the other developer keeps the code and uses it for their later projects? The price is cheap enough considering the technology. I got a copy. - Original Message - From: Bob le Pointu [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 04, 2002 2:18 AM Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Tribes2 lack of success had nothing to do with the engine. -scottv -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le Pointu Sent: Friday, April 05, 2002 1:51 AM To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine Ok, so I suppose that Torque engine is not a good engine, Tribes2 never met success isn't it ? On 4 Apr 2002 at 17:45, Miguel Aleman wrote: If you use two copies you have to buy it twice. After all, what if the other developer keeps the code and uses it for their later projects? The price is cheap enough considering the technology. I got a copy. - Original Message - From: Bob le Pointu [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Thursday, April 04, 2002 2:18 AM Subject: Re: [hlcoders] The Torque engine Seen on the GG homepage: You purchase the TGE for the incredibly low price of $100 per programmer - $100per programmer ? not per development team ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Yup, 100$ and you get FULL source! I already have my license, been mucking around in the code and learning its scripting language. -Original Message- From: Kuja [mailto:[EMAIL PROTECTED]] Sent: Wednesday, April 03, 2002 16:13 To: [EMAIL PROTECTED] Subject: [hlcoders] The Torque engine If anyone wanted to turn their HL mod into a retail game, I cant think of any better way than using Garage Games's Torque engine. Its cheap, and their support is fantastic. Just another option... :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
Re: [hlcoders] The Torque engine
...and the crash support have built in bluescreen! - Original Message - From: Kuja [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, April 03, 2002 11:13 PM Subject: [hlcoders] The Torque engine If anyone wanted to turn their HL mod into a retail game, I cant think of any better way than using Garage Games's Torque engine. Its cheap, and their support is fantastic. Just another option... :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders
RE: [hlcoders] The Torque engine
Yeah, I found it to BSOD on my commador 64 as well ;-P -Original Message- From: Oskar 'Zoot' Lindgren [mailto:[EMAIL PROTECTED]] Sent: Thursday, April 03, 2003 16:23 To: [EMAIL PROTECTED] Subject: Re: [hlcoders] The Torque engine ...and the crash support have built in bluescreen! - Original Message - From: Kuja [EMAIL PROTECTED] To: [EMAIL PROTECTED] Sent: Wednesday, April 03, 2002 11:13 PM Subject: [hlcoders] The Torque engine If anyone wanted to turn their HL mod into a retail game, I cant think of any better way than using Garage Games's Torque engine. Its cheap, and their support is fantastic. Just another option... :D ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftware.com/mailman/listinfo/hlcoders