RE: [hlcoders] The Torque engine

2002-04-05 Thread Philip (Fiber)

It depends on how you define success. I don't think it was, if it didn't
get me to buy it or want to buy it then it wasn't a success (to me).

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Tom
Sent: Friday, April 05, 2002 9:15 PM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] The Torque engine

but it was a success...


- Original Message -
From: Scott Velasquez [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, April 05, 2002 8:57 AM
Subject: RE: [hlcoders] The Torque engine


 Tribes2 lack of success had nothing to do with the engine.

 -scottv

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le
Pointu
 Sent: Friday, April 05, 2002 1:51 AM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine


 Ok, so I suppose that Torque engine is not a good engine, Tribes2
never
met
 success isn't it ?


 On 4 Apr 2002 at 17:45, Miguel Aleman wrote:

  If you use two copies you have to buy it twice. After all, what if
the
 other
  developer keeps the code and uses it for their later projects?
 
  The price is cheap enough considering the technology. I got a copy.
 
  - Original Message -
  From: Bob le Pointu [EMAIL PROTECTED]
  To: [EMAIL PROTECTED]
  Sent: Thursday, April 04, 2002 2:18 AM
  Subject: Re: [hlcoders] The Torque engine
 
 
   Seen on the GG homepage:
   
   You purchase the TGE for the incredibly low price of $100 per
   programmer
   -
   $100per programmer ? not per development team ?
  
   ___
   To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




Re: [hlcoders] The Torque engine

2002-04-05 Thread Miguel Aleman

Well, I would say that Tribes 2 was a limited success. It sold quite a few
copies, but not enough to be a smash. The engine however is of the current
generation and is up to par with those in UT and Q3.

- Original Message -
From: Philip (Fiber) [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, April 05, 2002 4:26 AM
Subject: RE: [hlcoders] The Torque engine


 It depends on how you define success. I don't think it was, if it didn't
 get me to buy it or want to buy it then it wasn't a success (to me).

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]] On Behalf Of Tom
 Sent: Friday, April 05, 2002 9:15 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine

 but it was a success...


 - Original Message -
 From: Scott Velasquez [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Friday, April 05, 2002 8:57 AM
 Subject: RE: [hlcoders] The Torque engine


  Tribes2 lack of success had nothing to do with the engine.
 
  -scottv
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le
 Pointu
  Sent: Friday, April 05, 2002 1:51 AM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlcoders] The Torque engine
 
 
  Ok, so I suppose that Torque engine is not a good engine, Tribes2
 never
 met
  success isn't it ?
 
 
  On 4 Apr 2002 at 17:45, Miguel Aleman wrote:
 
   If you use two copies you have to buy it twice. After all, what if
 the
  other
   developer keeps the code and uses it for their later projects?
  
   The price is cheap enough considering the technology. I got a copy.
  
   - Original Message -
   From: Bob le Pointu [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Thursday, April 04, 2002 2:18 AM
   Subject: Re: [hlcoders] The Torque engine
  
  
Seen on the GG homepage:

You purchase the TGE for the incredibly low price of $100 per
programmer
-
$100per programmer ? not per development team ?
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-05 Thread Philip (Fiber)

Yeah, the graphics were good; the main thing I didn't like was the
actual game play. Kind of hard to explain, it was something about how it
all was played that I didn't like.

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]] On Behalf Of Miguel
Aleman
Sent: Saturday, April 06, 2002 12:10 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] The Torque engine

Well, I would say that Tribes 2 was a limited success. It sold quite a
few
copies, but not enough to be a smash. The engine however is of the
current
generation and is up to par with those in UT and Q3.

- Original Message -
From: Philip (Fiber) [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Friday, April 05, 2002 4:26 AM
Subject: RE: [hlcoders] The Torque engine


 It depends on how you define success. I don't think it was, if it
didn't
 get me to buy it or want to buy it then it wasn't a success (to me).

 -Original Message-
 From: [EMAIL PROTECTED]
 [mailto:[EMAIL PROTECTED]] On Behalf Of Tom
 Sent: Friday, April 05, 2002 9:15 PM
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine

 but it was a success...


 - Original Message -
 From: Scott Velasquez [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Friday, April 05, 2002 8:57 AM
 Subject: RE: [hlcoders] The Torque engine


  Tribes2 lack of success had nothing to do with the engine.
 
  -scottv
 
  -Original Message-
  From: [EMAIL PROTECTED]
  [mailto:[EMAIL PROTECTED]]On Behalf Of Bob le
 Pointu
  Sent: Friday, April 05, 2002 1:51 AM
  To: [EMAIL PROTECTED]
  Subject: Re: [hlcoders] The Torque engine
 
 
  Ok, so I suppose that Torque engine is not a good engine, Tribes2
 never
 met
  success isn't it ?
 
 
  On 4 Apr 2002 at 17:45, Miguel Aleman wrote:
 
   If you use two copies you have to buy it twice. After all, what if
 the
  other
   developer keeps the code and uses it for their later projects?
  
   The price is cheap enough considering the technology. I got a
copy.
  
   - Original Message -
   From: Bob le Pointu [EMAIL PROTECTED]
   To: [EMAIL PROTECTED]
   Sent: Thursday, April 04, 2002 2:18 AM
   Subject: Re: [hlcoders] The Torque engine
  
  
Seen on the GG homepage:

You purchase the TGE for the incredibly low price of $100 per
programmer
-
$100per programmer ? not per development team ?
   
___
To unsubscribe, edit your list preferences, or view the list
 archives,
   please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders
   
   
  
   ___
   To unsubscribe, edit your list preferences, or view the list
 archives,
  please visit:
   http://list.valvesoftware.com/mailman/listinfo/hlcoders
  
  
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
  please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 
  ___
  To unsubscribe, edit your list preferences, or view the list
archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders


 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders


___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




Re: [hlcoders] The Torque engine

2002-04-04 Thread Bob le Pointu

Seen on the GG homepage:

You purchase the TGE for the incredibly low price of $100 per
programmer
-
$100per programmer ? not per development team ?

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-04 Thread Yacketta, Ronald

would you rather pay $100,000.00 for FULL engine source or $100.00?
even if you have three coders it is still a hell of a lot cheaper than
$100,000.00!


 -Original Message-
 From: Bob le Pointu [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, April 04, 2002 03:18
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine


 Seen on the GG homepage:
 
 You purchase the TGE for the incredibly low price of $100 per
 programmer
 -
 $100per programmer ? not per development team ?

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-04 Thread Commando

Or, how about spending $0 for the FULL engine source for CrystalSpace?  Is
is opensource, free, extremely well maintain and works on pretty much any
platform imaginable.  I'll probably go with it for my next project ;)

Rob Prouse
Tour of Duty Mod
http://www.tourofdutymod.com

At 09:55 AM 04/04/2002 -0500, you wrote:
would you rather pay $100,000.00 for FULL engine source or $100.00?
even if you have three coders it is still a hell of a lot cheaper than
$100,000.00!


  -Original Message-
  From: Bob le Pointu [mailto:[EMAIL PROTECTED]]
  Sent: Thursday, April 04, 2002 03:18
  To: [EMAIL PROTECTED]
  Subject: Re: [hlcoders] The Torque engine
 
 
  Seen on the GG homepage:
  
  You purchase the TGE for the incredibly low price of $100 per
  programmer
  -
  $100per programmer ? not per development team ?
 
  ___
  To unsubscribe, edit your list preferences, or view the list
  archives, please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-04 Thread Dynerman David M

Quake 2 source is free if you GPL it.

You could use the Quake 2 source to make a commercial game, sell it and
make 5 million dollars, without paying id a cent (if you put your source
code on the disk)

If you want to keep your source code private, you pay id a flat $10k, no
royalties, even if you make 13 bajillion dollars.

david

-Original Message-
From: Yacketta, Ronald [mailto:[EMAIL PROTECTED]]
Sent: Thursday, April 04, 2002 8:55 AM
To: [EMAIL PROTECTED]
Subject: RE: [hlcoders] The Torque engine

would you rather pay $100,000.00 for FULL engine source or $100.00?
even if you have three coders it is still a hell of a lot cheaper than
$100,000.00!


 -Original Message-
 From: Bob le Pointu [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, April 04, 2002 03:18
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine


 Seen on the GG homepage:
 
 You purchase the TGE for the incredibly low price of $100 per
 programmer
 -
 $100per programmer ? not per development team ?

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




Re: [hlcoders] The Torque engine

2002-04-04 Thread Miguel Aleman

If you use two copies you have to buy it twice. After all, what if the other
developer keeps the code and uses it for their later projects?

The price is cheap enough considering the technology. I got a copy.

- Original Message -
From: Bob le Pointu [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Thursday, April 04, 2002 2:18 AM
Subject: Re: [hlcoders] The Torque engine


 Seen on the GG homepage:
 
 You purchase the TGE for the incredibly low price of $100 per
 programmer
 -
 $100per programmer ? not per development team ?

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-04 Thread Scott Velasquez

Tribes2 lack of success had nothing to do with the engine.

-scottv

-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED]]On Behalf Of Bob le Pointu
Sent: Friday, April 05, 2002 1:51 AM
To: [EMAIL PROTECTED]
Subject: Re: [hlcoders] The Torque engine


Ok, so I suppose that Torque engine is not a good engine, Tribes2 never met
success isn't it ?


On 4 Apr 2002 at 17:45, Miguel Aleman wrote:

 If you use two copies you have to buy it twice. After all, what if the
other
 developer keeps the code and uses it for their later projects?

 The price is cheap enough considering the technology. I got a copy.

 - Original Message -
 From: Bob le Pointu [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Thursday, April 04, 2002 2:18 AM
 Subject: Re: [hlcoders] The Torque engine


  Seen on the GG homepage:
  
  You purchase the TGE for the incredibly low price of $100 per
  programmer
  -
  $100per programmer ? not per development team ?
 
  ___
  To unsubscribe, edit your list preferences, or view the list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




___
To unsubscribe, edit your list preferences, or view the list archives,
please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders



___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-03 Thread Yacketta, Ronald

Yup,
100$ and you get FULL source!
I already have my license, been mucking around in the code
and learning its scripting language.


 -Original Message-
 From: Kuja [mailto:[EMAIL PROTECTED]]
 Sent: Wednesday, April 03, 2002 16:13
 To: [EMAIL PROTECTED]
 Subject: [hlcoders] The Torque engine


 If anyone wanted to turn their HL mod into a retail game, I
 cant think of
 any better way than using Garage Games's Torque engine. Its
 cheap, and their
 support is fantastic. Just another option... :D

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




Re: [hlcoders] The Torque engine

2002-04-03 Thread Oskar 'Zoot' Lindgren

...and the crash support have built in bluescreen!
- Original Message -
From: Kuja [EMAIL PROTECTED]
To: [EMAIL PROTECTED]
Sent: Wednesday, April 03, 2002 11:13 PM
Subject: [hlcoders] The Torque engine


 If anyone wanted to turn their HL mod into a retail game, I cant think of
 any better way than using Garage Games's Torque engine. Its cheap, and
their
 support is fantastic. Just another option... :D

 ___
 To unsubscribe, edit your list preferences, or view the list archives,
please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders




___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders




RE: [hlcoders] The Torque engine

2002-04-03 Thread Yacketta, Ronald

Yeah,

I found it to BSOD on my commador 64 as well ;-P

 -Original Message-
 From: Oskar 'Zoot' Lindgren [mailto:[EMAIL PROTECTED]]
 Sent: Thursday, April 03, 2003 16:23
 To: [EMAIL PROTECTED]
 Subject: Re: [hlcoders] The Torque engine


 ...and the crash support have built in bluescreen!
 - Original Message -
 From: Kuja [EMAIL PROTECTED]
 To: [EMAIL PROTECTED]
 Sent: Wednesday, April 03, 2002 11:13 PM
 Subject: [hlcoders] The Torque engine


  If anyone wanted to turn their HL mod into a retail game, I
 cant think of
  any better way than using Garage Games's Torque engine. Its
 cheap, and
 their
  support is fantastic. Just another option... :D
 
  ___
  To unsubscribe, edit your list preferences, or view the
 list archives,
 please visit:
  http://list.valvesoftware.com/mailman/listinfo/hlcoders
 
 
 

 ___
 To unsubscribe, edit your list preferences, or view the list
 archives, please visit:
 http://list.valvesoftware.com/mailman/listinfo/hlcoders

___
To unsubscribe, edit your list preferences, or view the list archives, please visit:
http://list.valvesoftware.com/mailman/listinfo/hlcoders