You need to have TCP port 27015 forwarded from your router to the server
internal IP and open for your server firewall for RCON to work in Source.
- Original Message -
From: "Evan Kaiser"
To:
Sent: Thursday, October 04, 2007 2:45 PM
Subject: [hlds] TF2 - RCON Access from outside of LAN i
Make sure the server's firewall is not preventing it from connecting,
either that or the router.
On 10/4/07, Nolan Hurlburt <[EMAIL PROTECTED]> wrote:
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> Try HLSW
>
> It works fine for me.
>
> On 10/4/07, Evan Kaiser <[EMAIL PROTECTED]> wrote:
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Try HLSW
It works fine for me.
On 10/4/07, Evan Kaiser <[EMAIL PROTECTED]> wrote:
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> I'm running a TF2 server on my LAN and can use RCON fine from my other
> computer in-game. My friend w
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I'm running a TF2 server on my LAN and can use RCON fine from my other
computer in-game. My friend who's off-LAN, however, can not even when
specifying the rcon_address. This will not be an issue when Mani or Mattie
come up with a plugin, but for
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Not the answer I was hoping for
Thanks anyway Kevin
On 10/4/07, Kevin Ottalini <[EMAIL PROTECTED]> wrote:
>
> about the only way I know to log that information is via the console log
> (not in the regular logs):
>
> add:
> -condebug -flushlog
>
about the only way I know to log that information is via the console log
(not in the regular logs):
add:
-condebug -flushlog
to your launch options and get the data immediately from console.log in the
mod directory.
watch those console.log files though, on a busy server they can quickly grow
to
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Stupid me
I'm talking about SRCDS of course, specifically Counter-Strike:Source
On 10/4/07, Whisper <[EMAIL PROTECTED]> wrote:
>
> Hi guys
>
> Anybody know how to make the results of the "status" command (NOT rcon
> status) output to the log fil
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Hi guys
Anybody know how to make the results of the "status" command (NOT rcon
status) output to the log files?
If you run the status command directly in the server console window, the
status command output shows up, but nothing shows up in the
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