RE: [hlds] ctf_well running well over map limit

2008-01-28 Thread Mark Chandler
Is the intel still active? (i.e. in play) because it wont go into sd unless the intel is sitting at both bases. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of StrontiumDog Sent: Tuesday, January 29, 2008 11:48 AM To: hlds@list.valvesoftware.com Subject: R

RE: [hlds] Crashes (link to mdmps enclosed)

2007-12-27 Thread Mark Chandler
Any chance we could get a fix for the link-list overflow error? http://forums.steampowered.com/forums/showthread.php?t=635170 -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Dussault Sent: Friday, December 28, 2007 8:09 AM To: hlds@list.valvesoftware.

RE: [hlds] Team Fortress 2/Dedicated Server updated

2007-12-20 Thread Mark Chandler
Didn't you even read the update list? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of P. Bhandal Sent: Friday, December 21, 2007 12:37 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server updated -- [ Picked text/plain f

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2007-11-22 Thread Mark Chandler
Anyone else getting double emails sent to them? -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kitteny Berk Sent: Thursday, November 22, 2007 6:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Team Fortress 2/Dedicated Server Updated I /hope/ th

RE: [hlds] Team Fortress 2/Dedicated Server Updated

2007-11-22 Thread Mark Chandler
Prob a hurt trigger. :P (or a ban trigger :D) Jason can u add a feature to srcds so when it detects an update it will run a script file and quit something like -update "C:\SRCDS\update.bat" which means servers can automatically update them self's (assuming all goes to plan) if this happened when

RE: [hlds] custom materials allowed == able to wallhack without VAC ban?

2007-11-14 Thread Mark Chandler
Yes it is the case, any materials can be changed to make them transparent and sv_pure is the only way to stop it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Andreas Grimm Sent: Thursday, November 15, 2007 10:12 AM To: hlds@list.valvesoftware.com Subje

RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mark Chandler
I don't know why the updater doesn't implement the gcf files that the client uses instead of having each file by itself. Use it in the same way that the gcf file downloads to srcds/data and then the files in the game folder overwrite the files in the gcf (if they are in the same loc with same name

RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mark Chandler
Frequent patches with a screwed updater isn't a good thing. Mark Chandler wrote: > Well the update system may not work but be grateful that they release > frequent patches. > > > -Original Message- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On Behalf Of Kyl

RE: [hlds] TeamFortress 2 dedicated server update

2007-11-08 Thread Mark Chandler
Well the update system may not work but be grateful that they release frequent patches. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Kyle Cassidy Sent: Thursday, November 08, 2007 5:16 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] TeamFortress

RE: [hlds] What My Box Can Handle?

2007-11-06 Thread Mark Chandler
Bandwidth is not hard drive space. It is the amount of data sent across your network connection. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Jason O. Washburn Sent: Tuesday, November 06, 2007 4:56 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds

Re: [hlds] Team Fortress 2/Dedicated Server updated

2007-10-08 Thread Mark Chandler
How about the heavy bug? On Oct 9, 2007, at 12:37 AM, "Mike Durand" <[EMAIL PROTECTED]> wrote: This was fixed - just didn't make it in the release notes. -Mike -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Saint K. Sent: Saturday, October 06, 2007 2

RE: [hlds] steam update tool issues?

2007-09-17 Thread Mark Chandler
I bet there are thousands of people sitting double clicking on team fortress 2 in steam hoping it will work. Instantly: Doing the same thing again and again hoping for a different result. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of 1nsane . Sent: Tue

RE: [hlds] steam update tool issues?

2007-09-17 Thread Mark Chandler
Hmm my client says 100% ready but when I go to launch it nothing happens :( -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Mike Durand Sent: Tuesday, September 18, 2007 2:30 PM To: hlds@list.valvesoftware.com Subject: RE: [hlds] steam update tool issues?

[hlds] TF2 Ready

2007-09-17 Thread Mark Chandler
YAY. Downloading now. :D -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Brandon R. Miller Sent: Tuesday, September 18, 2007 2:27 PM To: hlds@list.valvesoftware.com Subject: Re: [hlds] Binaries Released? This is a multi-part message in MIME format. -- [ P

RE: [hlds] banned.cfg and banned_ip.cfg resetting on server restart

2007-06-21 Thread Mark Chandler
Type writeid into console after adding bans. This will perm save it. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf Of Chris | FatPipeServer.com Sent: Thursday, June 21, 2007 8:25 PM To: hlds@list.valvesoftware.com Subject: [hlds] banned.cfg and banned_ip.cf

RE: [hlds] Source Dedicated Server Beta Update

2007-05-14 Thread Mark Chandler
Does steam mean the gfc files on the server or from a steam server? I am interested in running this for golden eye source which doesn't have any base steam material map or model files. Mark Golden Eye Source. -Original Message- From: [EMAIL PROTECTED] [mailto:[EMAIL PROTECTED] On Behalf O