Re: [hlds] Prerelease Update Available for Counter-Strike: Source, Day of Defeat: Source, Half-Life Deathmatch: Source, Half-Life 2: Deathmatch, and the Source SDK 2013 Base

2019-09-27 Thread Sam Vanheer
Hi John, There is a bug with Half-Life 2's dropships that makes the mounted gun only fire straight ahead. The cause is known, here is the bug report: https://github.com/ValveSoftware/source-sdk-2013/issues/385 Can this be fixed as well? Thanks, Solokiller Op 23/09/2019 om 22:01

Re: [hlds] Mandatory TF2 update released

2019-01-22 Thread Sam Vanheer
Hey Eric, any updates on when the Source SDK will be ported to use a newer Visual Studio toolchain? Op 22/01/2019 om 18:27 schreef Eric Smith: > We've released a mandatory update for TF2. The notes are below. The new > version is 4912374. > > Thanks. > > -Eric > >

Re: [hlds] GoldSrc installs using steamcmd still not fixed?

2018-01-01 Thread Sam Vanheer
When it to comes to GoldSource Valve only fixes critical issues, as in issues that can be used as exploits, client->server or server->client crashes, arbitrary code execution, etc. Basically anything that could get Valve sued gets fixed. This is not one of those issues, so i figure they don't

Re: [hlds] Heads up - Updated system requirements for TF2 dedicated servers, likely mod breakage - Beta available

2017-02-21 Thread Sam Vanheer
Does this mean the Github SDK will receive support for VS2015 (v140_xp toolset) compilation? Op 20/02/2017 om 23:46 schreef John Schoenick: Hey everyone, Following up on the warning email we sent a long while back, we're making good on our promise and changing our build toolchains for the