[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Uploading latest Dev builds of SM (and MM:S just for s+g) to my TF2 servers validate if issue is resolved. SM v1.11, build 6744 (build just completed) MM:S v1.12, build 1150 On Thu, Sep 16, 2021 at 6:20 PM Mecha Weasel wrote: > Looks like there is a new SourceMod build in-progress, if I am

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-09-16 Thread Mecha Weasel
Looks like there is a new SourceMod build in-progress, if I am reading the "waterfall" page correctly. Mecha Weasel 6:14 PM (4 minutes ago) to Half-Life Update: Disabled MetaMod:Source and SourceMod (renamed .VDF files, etc.), and base TF2 seems to run fine. So,

RE: [hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread vinyardat
list Cc: Half-Life dedicated Win32 server mailing list , Eric Smith Subject: [hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released >"Removed the disconnect REASON from the message when players leave the server"> Why on earth would you do that?Ancient ancient ancie

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Kyle Sanderson
>"Removed the disconnect REASON from the message when players leave the server" > Why on earth would you do that? Ancient ancient ancient ancient issue where they (the game) pass this through a format function and can crash through arbitrary memory reading. The string was localized too to the

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Mecha Weasel
I would HOPE that the reason still shows in the logs? On Tue, Jun 22, 2021, 12:47 PM Gordon R wrote: > So when a player leaves after being moderated they do not have the ability > to spam their Discord server (which sells cheats/hacks/etc) or use it as a > final parting blow to send more

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2021-06-22 Thread Mecha Weasel
"Removed the disconnect REASON from the message when players leave the server" Why on earth would you do that? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: https://list.valvesoftware.com/

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-27 Thread Kyle Sanderson
Do you have any update on the network exploits presently working against every other Source1 game. We're also seeing an uptick in ancient spray/rce attacks against players as well (which doesn't impact the server beyond distribution). Kyle. On Mon, Apr 27, 2020 at 5:23 PM Eric Smith - erics at

Re: [hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-15 Thread stephanie lenzo
this is exploitable on most source 2013 games that have not been patched > On Apr 15, 2020, at 8:20 PM, Kyle Sanderson wrote: > > Does this exploit not work on any other Source engine game? There's a > published write-up here > https://gist.github.com/BenCat07/c861b5436d82e05fab43dc74aaf4b585

[hlds] Re: [hlds_linux] Mandatory Team Fortress 2 update released

2020-04-15 Thread Kyle Sanderson
Does this exploit not work on any other Source engine game? There's a published write-up here https://gist.github.com/BenCat07/c861b5436d82e05fab43dc74aaf4b585 so I'm quite curious why other games (CS:S) have not been patched. Kyle. On Tue, Apr 7, 2020 at 6:24 PM John Schoenick - johns at