Read the info for l4d, the player controlled zombies aren't your run of
the mill zombies..
Jake E wrote:
> Why would they have 4 player-controlled zombies among hundreds of AI
> zombies?
>
> On Sun, Sep 14, 2008 at 2:43 AM, Ronny Schedel <[EMAIL PROTECTED]>wrote:
>
>
>> If they cannot run,
Why would they have 4 player-controlled zombies among hundreds of AI
zombies?
On Sun, Sep 14, 2008 at 2:43 AM, Ronny Schedel <[EMAIL PROTECTED]>wrote:
>
> If they cannot run, then they could not play a single player game. In fact
> it is a single player game, with a choice to play this single pla
If they cannot run, then they could not play a single player game. In fact
it is a single player game, with a choice to play this single player game
with your friends in coop mode.
Besides this, I have never seen an intelligent zombie, did you?
> And with all the AI zombies, i doubt everyone
minority.
>>
>> - voogru.
>>
>>
>> -Original Message-
>> From: [EMAIL PROTECTED]
>> [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
>> Sent: Saturday, September 13, 2008 5:35 PM
>> To: Half-Life dedicated Win32 server mailing list
>>
ailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
> Sent: Saturday, September 13, 2008 5:35 PM
> To: Half-Life dedicated Win32 server mailing list
> Subject: Re: [hlds] Does Left 4 Dead use srcds?
>
> The dedicated servers mentioned in that article are for Xbox 360, not PC.
> Also, Gabe
rity.
- voogru.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Saturday, September 13, 2008 5:35 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Does Left 4 Dead use srcds?
The dedicated servers mentioned in that
And with all the AI zombies, i doubt everyone could run listen servers.
DontWannaName! wrote:
> The servers will be 8 slots, 4 survivors and 4 zombies I believe. Im pretty
> sure it will be SRCDS too though.
>
>
>
>
> ___
> To unsubscribe, ed
The servers will be 8 slots, 4 survivors and 4 zombies I believe. Im pretty
sure it will be SRCDS too though.
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or the poor souls who have to manage the servers.
>
> - voogru.
>
>
> -Original Message-
> From: [EMAIL PROTECTED]
> [mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
> Sent: Saturday, September 13, 2008 4:20 PM
> To: Half-Life dedicated Win32 server mailing list
>
ave to manage the servers.
- voogru.
-Original Message-
From: [EMAIL PROTECTED]
[mailto:[EMAIL PROTECTED] On Behalf Of Richard Eid
Sent: Saturday, September 13, 2008 4:20 PM
To: Half-Life dedicated Win32 server mailing list
Subject: Re: [hlds] Does Left 4 Dead use srcds?
I thought Valve sa
I thought Valve said something about having plenty of servers up and running
for the Xbox 360 version of Left 4 Dead...
http://www.shacknews.com/onearticle.x/54485
I'm not sure if this applies to the PC version of the game. It would be
nice with no dedicated servers, in a way, as there'd be less
I don't think there will be dedicated servers. It's only 4 player coop. The
players will open a listen server and starts playing. Players can join the
game via a lobby system.
> Just a question I know a few admin's may have, is Left 4 Dead using the
> orange box engine or at least an advanced v
Just a question I know a few admin's may have, is Left 4 Dead using the
orange box engine or at least an advanced version of it? If so I assume that
it will be somewhat compatible with the tools we currently use, MetaMod etc.
Also will the dedicated server client be released with the demo? I think
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