So, anyone of you who runs custom maps on their CS Source servers, be
aware that following maps (and propably a lot more) have broken textures
due to the latest update. It seems that the textures have been removed
from the game for some reason and there is a checkerboard texture now
replacing
Got a hammer finally running so i checked the textures from some of the
maps i could get open. They are as follows:
EFFECTS/METALFENCE007A
EFFECTS/METALDOOR017A
EFFECTS/STAIRSAFRNT
Best thing to do would be to readd them to the game so the maps wouldn't
have checkerboard textures. Some of
SDK changes/removals are relevant to server administration? I thought
not.
On Thu, 2010-06-24 at 22:06 +0300, ics wrote:
Got a hammer finally running so i checked the textures from some of the
maps i could get open. They are as follows:
EFFECTS/METALFENCE007A
EFFECTS/METALDOOR017A
Il 24/06/2010 22:37, msleeper ha scritto:
SDK changes/removals are relevant to server administration? I thought
not.
Whining is? I thought not.
They are relevant since they break map textures.
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Missing textures from maps, and servers crashing due to certain maps
IS relevant to server administration.
Thanks,
Kyle.
On Thu, Jun 24, 2010 at 1:37 PM, msleeper mslee...@ismsleeperwrong.com wrote:
SDK changes/removals are relevant to server administration? I thought
not.
On Thu,
I agree, they should just re-add the textures and my bet is that it's simply
an oversight.
- voogru.
-Original Message-
From: hlds-boun...@list.valvesoftware.com
[mailto:hlds-boun...@list.valvesoftware.com] On Behalf Of Kyle Sanderson
Sent: Thursday, June 24, 2010 4:42 PM
To: Half-Life
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