Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-03 Thread Matthew Gottlieb
Back when I was running a TF2 server, I would ALWAYS limit the classes when those class patches came out. A 24-slot server with 20 medics is pointless. ~ Matt On Tue, Feb 3, 2009 at 12:10 PM, SakeFox wrote: > the way i look at it is if they want to farm let them. it's in no way > hurting you.

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-03 Thread SakeFox
the way i look at it is if they want to farm let them. it's in no way hurting you. The only issue i ever have is when they use the unlock program. they should be vac banned. Patrick O wrote: > The way I see it, the more people on farm servers means less of these > farmers in regular servers tryi

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-03 Thread Patrick O
The way I see it, the more people on farm servers means less of these farmers in regular servers trying to farm. Those farmers could potentially hurt the gameplay experience for the people in your server who are just trying to play the game. Which, in my opinion, is far far worse. Patrick On Tue,

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-03 Thread Alex
yeah, thats pwnage 2009/2/3 Arg! > pwned > > On Tue, Feb 3, 2009 at 12:08 PM, Neil Voutt > wrote: > > > You care enough to set up a server JUST to ban people. > > > > On Mon, Feb 2, 2009 at 7:58 PM, msleeper wrote: > > > > > Maybe, but I don't respect or care about farmers. > > > > > > > > > O

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Arg!
pwned On Tue, Feb 3, 2009 at 12:08 PM, Neil Voutt wrote: > You care enough to set up a server JUST to ban people. > > On Mon, Feb 2, 2009 at 7:58 PM, msleeper wrote: > > > Maybe, but I don't respect or care about farmers. > > > > > > On Mon, 2009-02-02 at 19:54 -0500, Neil Voutt wrote: > > > Th

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread msleeper
I don't care about them being able to "play" or "have fun". If Valve won't do something about people who do it, then I will. I will probably release the plugin this time around too, I need to rewrite it to be compatible with SourceBans. On Mon, 2009-02-02 at 20:08 -0500, Neil Voutt wrote: > You ca

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread [ЯтR] The-/
How many bans does it take before the banfile gets too large to load Neil Voutt wrote: > You care enough to set up a server JUST to ban people. > > On Mon, Feb 2, 2009 at 7:58 PM, msleeper wrote: > > >> Maybe, but I don't respect or care about farmers. >> >> >> On Mon, 2009-02-02

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Neil Voutt
You care enough to set up a server JUST to ban people. On Mon, Feb 2, 2009 at 7:58 PM, msleeper wrote: > Maybe, but I don't respect or care about farmers. > > > On Mon, 2009-02-02 at 19:54 -0500, Neil Voutt wrote: > > Thats kinda mean lol > > > > On Mon, Feb 2, 2009 at 7:41 PM, msleeper wrote:

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread msleeper
Maybe, but I don't respect or care about farmers. On Mon, 2009-02-02 at 19:54 -0500, Neil Voutt wrote: > Thats kinda mean lol > > On Mon, Feb 2, 2009 at 7:41 PM, msleeper wrote: > > > Personally I setup a honeypot server running one of the achievement box > > maps that lets people connect for

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Neil Voutt
Thats kinda mean lol On Mon, Feb 2, 2009 at 7:41 PM, msleeper wrote: > Personally I setup a honeypot server running one of the achievement box > maps that lets people connect for about 5 minutes, then I have a > SourceMod plugin auto ban them. Fun times to be had by all. > > On Tue, 2009-02-03 a

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Blood Letter
AGAIN). I, for one, welcome our new baseball throwing (please!) overlords. > Date: Tue, 3 Feb 2009 02:31:44 +0200 > From: alexandrualexa...@gmail.com > To: hlds@list.valvesoftware.com > Subject: [hlds] Suggestion for new scout update (public servers owners) > > Try to put a clas

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread msleeper
Personally I setup a honeypot server running one of the achievement box maps that lets people connect for about 5 minutes, then I have a SourceMod plugin auto ban them. Fun times to be had by all. On Tue, 2009-02-03 at 02:31 +0200, Alex wrote: > Try to put a class limit, so there won't be a farmin

Re: [hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Neil Voutt
I would like confirmation on Valve's standing on achievement farming. And if VAC ban's will be applied and/or loss of achievements? -- Neil Voutt http://www.neilvoutt.com On Mon, Feb 2, 2009 at 7:31 PM, Alex wrote: > Try to put a class limit, so there won't be a farming server ! > > Also Val

[hlds] Suggestion for new scout update (public servers owners)

2009-02-02 Thread Alex
Try to put a class limit, so there won't be a farming server ! Also Valve: You said that you will ban people which are farming, am i right ? ___ To unsubscribe, edit your list preferences, or view the list archives, please visit: http://list.valvesoftwa